Rust Dashboard89,289 playing

TEST

Offline 185.30.229.67:28015 checked 24d ago

moddedoxide

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

10% full

Rank

#13,191

top 58%

7-day average

0

peak –

Last wipe

24d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct7 Oct11 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.9 daysusual gapbetween real wipes
20%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 12:14 UTC24d ago 2 – running 0
Sat 3 Oct, 17:41 UTC25d ago 2 – 0.8 days 1
Fri 2 Oct, 15:15 UTC26d ago 2 – 1.1 days 0
Tue 29 Sep, 17:13 UTC29d ago 2 held half 2.9 days 0
Fri 25 Sep, 23:03 UTC32d ago 2 held half 3.8 days 0
Mon 14 Sep, 18:55 UTC44d ago 2 held half 11.2 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    (TW)10.28 1600丨萌新優選EA · groups of 8+ · 1 on average
    2/ 40
  2. 2
    RustForNoobs.com Primitive | Bow / Melee | MedievalNA · groups of 16+ · biweekly · 1 on average
    1/ 50
  3. 3
    [US East] Facepunch Primitive 1NA · groups of 8+ · monthly · 21 on average
    30/ 400
  4. 4
    [EU] Facepunch Primitive 1EU · groups of 8+ · monthly · 16 on average
    23/ 400
  5. 5
    JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 5 on average
    10/ 120
  6. 6
    JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 4 on average
    5/ 120

Quick answers

from the figures on this page

About

Is TEST online, and how reliable is it?

TEST is not online right now, and 24 days 5 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does TEST run?

Rust network protocol 2634 and build 166586 is running on TEST, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.

Where is TEST located?

No region tag comes from TEST. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 185.30.229.67:28015 is where it lives.

Tags

Which Rust Dashboard lists and filters include TEST?

These Rust Dashboard lists include TEST: Primitive servers, live now and Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on TEST mean?

These are the tags TEST publishes, read by the game's server browser: gmprimitive (Game mode): Bows, spears and melee are all you get in this primitive mode, with no guns; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs166586 (Build): This one runs game build 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is TEST?

The last sighting of TEST was 24 days 5 hours ago; it is offline right now.

How does TEST rank against other Rust servers?

Player hours over seven days put TEST at #13,191, in the top 58% of all ranked servers.

Wipe days

What does wipe day look like on TEST?

At their busiest, its recent wipes drew 2 players on average. 0 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.

What is the wipe schedule on TEST?

No next wipe can be predicted for TEST, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 24 days 7 hours ago the current world was made.

Map and rules

What are the rules and settings on TEST?

No gather rate appears in the name of TEST. The group limit is 8 players, which is the game's default. primitive is the mode here, bows, spears and melee instead of guns. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.

Which map does TEST run?

A procedural map is what TEST runs, generated by the game.

How to join

How do I join TEST?

The console in Rust opens with F1, and client.connect 185.30.229.67:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmprimitive,cs166586,ts8,^o^z

Game

gmprimitive
Game mode Bows, spears and melee are all you get in this primitive mode, with no guns.
mp10
Max players 10 is the slot count.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs166586
Build This one runs game build 166586.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.