Players now
Live- Full
- 36%
- In queue
- 0
- Peak, 48 hours
- 134
- Peak, 7 days
- 256
36% full
Rank
top 0.9%
7-day average
peak 256
Last wipe
weekly schedule
Next wipe
Fri 30 Oct, 10:01 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 0.9% of all ranked servers, and #23 of the trio servers (top 4%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 10:01 UTC, in 16h. Every Friday at 10:01 UTC · high confidence
Coming wipes
- 16hFri 30 Oct, 10:01 UTC
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 7d 16hFri 6 Nov, 10:01 UTC
- 14d 16hFri 13 Nov, 10:01 UTC
- 21d 16hFri 20 Nov, 10:01 UTC
- 28d 16hFri 27 Nov, 10:01 UTC
- 35d 1hThu 3 Dec, 19:00 UTCFW
- 35d 16hFri 4 Dec, 10:01 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 256, 25 hours in, with 70 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 10:01 UTC6d ago | 256+70 queue | – | running | 17 |
| Fri 16 Oct, 10:01 UTC13d ago | 235+39 queue | halved by day 3 | 7 days | 9 |
| Fri 9 Oct, 10:01 UTC20d ago | 236+50 queue | halved by day 3 | 7 days | 14 |
| Fri 2 Oct, 10:03 UTC27d ago | 238+59 queue | halved by day 4 | 7 days | 20 |
| Fri 25 Sep, 10:01 UTC34d ago | 234+43 queue | halved by day 3 | 7 days | 7 |
| Fri 18 Sep, 10:01 UTC41d ago | 237+48 queue | halved by day 4 | 7 days | 26 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 26/ 500
- 2 838/ 850
- 3 108/ 350
- 4 27/ 200
- 5 386/ 390
- 6 11/ 200
Quick answers
from the figures on this pageServer
Is Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий online, and how reliable is it?
Players can join Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий: it is online. About 2 hours ago it restarted, judging by the uptime figure it gives. It was online 99% of the last 7 full days, which is 167 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий run?
Rust network protocol 2635 and build 168909 is running on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.
Where is Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий located?
No region tag comes from Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий, though the name points to Europe. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 185.207.214.24:10000 is where it lives.
Does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий run smoothly?
Across the last 48 hours the average was 48 fps, with a floor of 48. At its highest the count reached 210,453 entities: buildings, deployables and the rest. Memory use peaked at 6,182 MB. When fps is low and entities keep piling up, players notice it as lag.
Tags, lists
Which Rust Dashboard lists and filters include Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
The Rust Dashboard lists that carry Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий are: 2x Rust servers, shown live, Europe's Rust servers, live, Modded Rust servers, live now and Trio Rust servers, live. You'll find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.
Who runs Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
The same operator most likely runs Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий and 35 other servers we track, since all of them publish a magicrust.gg hostname.
What do the server tags on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий mean?
The game's server browser reads these tags from Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): 100 is the slot count; ts3 (Group limit): Teams top out at 3; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^w (Weekly): It wipes once a week; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; jp0 (Custom tag): A plugin or the owner added this tag, not the game's standard set. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий has 36 of its 100 slots filled at the moment. Its seven-day average is 97 players, and it reached 256 at the highest. It was busiest at 18:00 UTC over the last 48 hours, when it averaged 120 players.
How does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий rank against other Rust servers?
Ranked #196 on the last seven days of player hours, Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий is in the top 0.9% of all ranked servers. It ranks #23 among trio servers.
Reset times
What does wipe day look like on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
At their busiest, its recent wipes drew 242 players on average. Peak crowd came 25 hours into the latest wipe, with 70 waiting in the queue. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 3 it had fallen below half, where the crowd did not hold.
What is the wipe schedule on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
Wipes on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий come every Friday at 10:01 UTC. On Friday 30 October at 10:01 UTC the next wipe is due. The world now in play was generated 6 days 7 hours ago. A weekly wipe schedule is published in its tags.
Rules
What are the rules and settings on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
A gather rate of 2x appears in the name of Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий. Teams cap at 3 players (trio). It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.
Which map does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий run?
The game generates the procedural map on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий, size 4,000 with seed 1337. Size and seed fix the map, so this page can show it on RustMaps. The name of the map reads BAЙП ЧEPEЗ 17 Ч..
Connect
How do I join Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
Type client.connect 185.207.214.24:10000 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://magicrust.gg/serv4 is where its website lives.
