Rust Dashboard102,135 playing

Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий

Online 185.207.214.24:10000 checked 12m ago

2x trio weekly wipes moddedoxide

Players now

Live
36of 100
Full
36%
In queue
0
Peak, 48 hours
134
Peak, 7 days
256

36% full

Tue 18:00Thu 16:00players each hour · 48 hours · UTC

Rank

#196

top 0.9%

7-day average

97

peak 256

Last wipe

6d ago

weekly schedule

Next wipe

16h

Fri 30 Oct, 10:01 UTC

Players

AveragePeak
05010015020018:0002:0010:0020:0004:0016:00

Hourly average and peak, UTC.

Server performance

02040608018:0002:0010:0020:0004:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
110020030040020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 0.9% of all ranked servers, and #23 of the trio servers (top 4%). Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:01 UTC, in 16h. Every Friday at 10:01 UTC · high confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
242wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

Coming wipes

  • 16hFri 30 Oct, 10:01 UTC
  • 7d 1hThu 5 Nov, 19:00 UTCFW
  • 7d 16hFri 6 Nov, 10:01 UTC
  • 14d 16hFri 13 Nov, 10:01 UTC
  • 21d 16hFri 20 Nov, 10:01 UTC
  • 28d 16hFri 27 Nov, 10:01 UTC
  • 35d 1hThu 3 Dec, 19:00 UTCFW
  • 35d 16hFri 4 Dec, 10:01 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 256, 25 hours in, with 70 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:01 UTC6d ago 256+70 queue – running 17
Fri 16 Oct, 10:01 UTC13d ago 235+39 queue halved by day 3 7 days 9
Fri 9 Oct, 10:01 UTC20d ago 236+50 queue halved by day 3 7 days 14
Fri 2 Oct, 10:03 UTC27d ago 238+59 queue halved by day 4 7 days 20
Fri 25 Sep, 10:01 UTC34d ago 234+43 queue halved by day 3 7 days 7
Fri 18 Sep, 10:01 UTC41d ago 237+48 queue halved by day 4 7 days 26

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10EU · trio · 2x · weekly · 257 on average
    26/ 500
  2. 2
    WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPEDEU · trio · 2x · weekly · 225 on average
    838/ 850
  3. 3
    MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10EU · trio · 2x · weekly · 137 on average
    108/ 350
  4. 4
    EU Limitless 2x Solo/Duo/Trio | No BP Wipes | Team BPs |x2EU · trio · 2x · weekly · 65 on average
    27/ 200
  5. 5
    [EU] Stevious 2x | Solo/Duo/Trio | 29/10EU · trio · 2x · weekly · 65 on average
    386/ 390
  6. 6
    Blood Rust - Yellow [trio, x2]EU · trio · 2x · weekly · 58 on average
    11/ 200

Quick answers

from the figures on this page

Server

Is Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий online, and how reliable is it?

Players can join Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий: it is online. About 2 hours ago it restarted, judging by the uptime figure it gives. It was online 99% of the last 7 full days, which is 167 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий run?

Rust network protocol 2635 and build 168909 is running on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.

Where is Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий located?

No region tag comes from Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий, though the name points to Europe. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 185.207.214.24:10000 is where it lives.

Does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий run smoothly?

Across the last 48 hours the average was 48 fps, with a floor of 48. At its highest the count reached 210,453 entities: buildings, deployables and the rest. Memory use peaked at 6,182 MB. When fps is low and entities keep piling up, players notice it as lag.

Tags, lists

Which Rust Dashboard lists and filters include Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

The Rust Dashboard lists that carry Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий are: 2x Rust servers, shown live, Europe's Rust servers, live, Modded Rust servers, live now and Trio Rust servers, live. You'll find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.

Who runs Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

The same operator most likely runs Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий and 35 other servers we track, since all of them publish a magicrust.gg hostname.

What do the server tags on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий mean?

The game's server browser reads these tags from Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): 100 is the slot count; ts3 (Group limit): Teams top out at 3; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^w (Weekly): It wipes once a week; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; jp0 (Custom tag): A plugin or the owner added this tag, not the game's standard set. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий has 36 of its 100 slots filled at the moment. Its seven-day average is 97 players, and it reached 256 at the highest. It was busiest at 18:00 UTC over the last 48 hours, when it averaged 120 players.

How does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий rank against other Rust servers?

Ranked #196 on the last seven days of player hours, Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий is in the top 0.9% of all ranked servers. It ranks #23 among trio servers.

Reset times

What does wipe day look like on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

At their busiest, its recent wipes drew 242 players on average. Peak crowd came 25 hours into the latest wipe, with 70 waiting in the queue. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 3 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

Wipes on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий come every Friday at 10:01 UTC. On Friday 30 October at 10:01 UTC the next wipe is due. The world now in play was generated 6 days 7 hours ago. A weekly wipe schedule is published in its tags.

Rules

What are the rules and settings on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

A gather rate of 2x appears in the name of Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий. Teams cap at 3 players (trio). It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий run?

The game generates the procedural map on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий, size 4,000 with seed 1337. Size and seed fix the map, so this page can show it on RustMaps. The name of the map reads BAЙП ЧEPEЗ 17 Ч..

Connect

How do I join Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

Type client.connect 185.207.214.24:10000 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://magicrust.gg/serv4 is where its website lives.

Server tags

what each one means

Published as mp100,ptrak,jp0,$r?,v2635,^w,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp100
Max players 100 is the slot count.
ts3
Group limit Teams top out at 3.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server sets no region code.

Wipe schedule

^w
Weekly It wipes once a week.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Other

jp0
Custom tag A plugin or the owner added this tag, not the game's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.