Players now
Live- Full
- 13%
- In queue
- 0
- Peak, 48 hours
- 59
- Peak, 7 days
- 235
13% full
Rank
top 1%
7-day average
peak 235
Last wipe
weekly schedule
Next wipe
Fri 30 Oct, 10:01 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 1% of all ranked servers, and #29 of the duo servers (top 7%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 10:01 UTC, in 2h. Every Friday at 10:01 UTC · high confidence
Coming wipes
- 2hFri 30 Oct, 10:01 UTC
- 6d 11hThu 5 Nov, 19:00 UTCFW
- 7d 2hFri 6 Nov, 10:01 UTC
- 14d 2hFri 13 Nov, 10:01 UTC
- 21d 2hFri 20 Nov, 10:01 UTC
- 28d 2hFri 27 Nov, 10:01 UTC
- 34d 11hThu 3 Dec, 19:00 UTCFW
- 35d 2hFri 4 Dec, 10:01 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 235, 9 hours in, with 18 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 10:01 UTC6d ago | 235+18 queue | – | running | 18 |
| Fri 16 Oct, 10:02 UTC13d ago | 215 | halved by day 3 | 7 days | 10 |
| Fri 9 Oct, 10:03 UTC20d ago | 204 | halved by day 3 | 7 days | 2 |
| Fri 2 Oct, 10:04 UTC27d ago | 236+41 queue | halved by day 3 | 7 days | 16 |
| Fri 25 Sep, 10:01 UTC34d ago | 189 | halved by day 3 | 7 days | 12 |
| Fri 18 Sep, 10:01 UTC41d ago | 213 | halved by day 3 | 7 days | 17 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 57/ 200
- 2 45/ 200
- 3 12/ 200
- 4 7/ 200
- 5 14/ 200
- 6 1/ 350
Quick answers
from the figures on this pageServer details
Is Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий online, and how reliable is it?
Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий is up and taking players now. About 14 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 97% uptime, with 163 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий run?
On Windows, Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.
Where is Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий located?
No region tag comes from Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий, though the name points to Europe. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 185.207.214.21:10000.
Does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий run smoothly?
The last 48 hours gave an average of 48 server fps, and it never went under 48. Buildings, deployables and everything else added up to a peak of 150,252 entities. It drew as much as 4,318 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags, lists
Which Rust Dashboard lists and filters include Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?
You'll find Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий on these themed lists at Rust Dashboard: Duo Rust servers, live now, 2x Rust servers, shown live, Europe's Rust servers, live and Modded Rust servers, live now. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.
Who runs Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?
Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий and 35 other servers we track both publish a magicrust.gg hostname, which points to the same operator in all likelihood.
What do the server tags on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий mean?
The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp100 (Max players): It holds 100 slots; ts2 (Group limit): Each team holds no more than 2; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^w (Weekly): It wipes once a week; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; jp0 (Custom tag): A plugin or the owner added this tag, not the game's standard set from Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?
Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий has 13 of its 100 slots filled at the moment. Over seven days the mean is 69 players and the peak is 235. Across the last 48 hours, the peak came at 14:00 UTC with an average of 54 players.
How does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий rank against other Rust servers?
Player hours over seven days put Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий at #279, in the top 1% of all ranked servers. Among servers of the duo type, it sits at #29.
Wipe days
What does wipe day look like on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?
Its recent wipes averaged a peak of 218 players. 9 hours after the latest wipe the crowd peaked, with 18 waiting in the queue. Above half that peak until the next wipe: that held in 0% of recent wipes. In the other cases it dropped below half by day 3.
What is the wipe schedule on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?
Wipes on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий come every Friday at 10:01 UTC. On Friday 30 October at 10:01 UTC the next wipe is due. 6 days 21 hours ago the current world was made. Its tags carry a wipe schedule of once a week.
Rules
What are the rules and settings on Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?
A gather rate of 2x appears in the name of Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий. Teams cap at 2 players (duo). survival is the mode here, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.
Which map does Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий run?
Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий runs a procedural map of size 4,000 with seed 1337, made by the game. This page links to RustMaps, where the map looks the same for its size and seed. It gives its map the name BAЙП ЧEPEЗ 4 Ч..
Connect
How do I join Magic Rust #12 — Modded 2x (Solo/Duo) | Pyccкий?
The console in Rust opens with F1, and client.connect 185.207.214.21:10000 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://magicrust.gg/serv12 is where its website lives.
