Players now
Live- Full
- 53%
- In queue
- 0
- Peak, 48 hours
- 178
- Peak, 7 days
- 234
53% full
Rank
top 1%
7-day average
peak 234
Last wipe
weekly schedule
Next wipe
Mon 2 Nov, 10:02 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 1% of all ranked servers, and #39 of the trio servers (top 6%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Monday 2 November, 10:02 UTC, in 3d 12h. Every Monday at 10:02 UTC · high confidence
Coming wipes
- 3d 12hMon 2 Nov, 10:02 UTC
- 6d 21hThu 5 Nov, 19:00 UTCFW
- 10d 12hMon 9 Nov, 10:02 UTC
- 17d 12hMon 16 Nov, 10:02 UTC
- 24d 12hMon 23 Nov, 10:02 UTC
- 31d 12hMon 30 Nov, 10:02 UTC
- 34d 21hThu 3 Dec, 19:00 UTCFW
- 38d 12hMon 7 Dec, 10:02 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 234, 32 hours in, with 45 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 10:02 UTC3d ago | 234+45 queue | – | running | 8 |
| Mon 19 Oct, 10:01 UTC10d ago | 38 | halved by day 5 | 7 days | 5 |
| Mon 12 Oct, 10:02 UTC17d ago | 28 | halved by day 6 | 7 days | 2 |
| Mon 5 Oct, 10:02 UTC24d ago | 66 | halved by day 3 | 7 days | 24 |
| Mon 28 Sep, 10:01 UTC31d ago | 51 | held half | 7 days | 2 |
| Mon 21 Sep, 10:01 UTC38d ago | 55 | halved by day 2 | 7 days | 4 |
| Mon 14 Sep, 10:02 UTC45d ago | 52 | halved by day 5 | 7 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 5/ 500
- 2 609/ 700
- 3 52/ 350
- 4 24/ 200
- 5 325/ 430
- 6 5/ 200
Quick answers
from the figures on this pageServer
Is Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий online, and how reliable is it?
Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий is up and taking players now. About 15 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 167 of 168 hours were online: 99%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий run?
Rust network protocol 2635 and build 168909 is running on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий located?
No region tag comes from Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий, though the name points to Europe. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 185.207.214.134:20000 is where it lives.
Does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий run smoothly?
The last 48 hours gave an average of 48 server fps, and it never went under 48. At its highest the count reached 238,765 entities: buildings, deployables and the rest. Memory use peaked at 7,136 MB. When fps is low and entities keep piling up, players notice it as lag.
Lists
Which Rust Dashboard lists and filters include Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
You'll find Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий on these themed lists at Rust Dashboard: 2x Rust servers, shown live, Europe's Rust servers, live, Modded Rust servers, live now and Trio Rust servers, live. It appears under these filters when you browse the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 50; Average players: 50+ on average.
Who runs Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
A magicrust.gg hostname is published by Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий, and by 35 other servers we track, so one operator most likely runs them all.
What do the server tags on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий mean?
These are the tags Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp120 (Max players): It holds 120 slots; ts3 (Group limit): Teams top out at 3; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^w (Weekly): It wipes once a week; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; jp0 (Custom tag): A plugin or the owner added this tag, not the game's standard set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Population
How busy is Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
As things stand, 64 players are on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий, which holds 120 slots. Averaged across the last seven days: 58 players, peaking at 234. The busiest point in the last 48 hours was 17:00 UTC, averaging 171 players.
How does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий rank against other Rust servers?
Ranked #311 on the last seven days of player hours, Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий is in the top 1% of all ranked servers. Among servers of the trio type, it sits at #39.
Reset times
What does wipe day look like on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
Its recent wipes averaged a peak of 100 players. 32 hours after the latest wipe the crowd peaked, with 45 waiting in the queue. Above half that peak until the next wipe: that held in 20% of recent wipes. In the other cases it dropped below half by day 4.
What is the wipe schedule on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
every Monday at 10:02 UTC, Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий wipes. On Monday 2 November at 10:02 UTC the next wipe is due. The world it runs now dates from 3 days 11 hours ago. Its tags carry a wipe schedule of once a week.
Settings
What are the rules and settings on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
The name says Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий runs 2x gather. 3 players is the most a group can hold (trio). survival is the mode here, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.
Which map does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий run?
The game generates the procedural map on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий, size 4,000 with seed 1112022. This page links to RustMaps, where the map looks the same for its size and seed. It gives its map the name ДЛЯ CЛAБЫX ПK.
How to join
How do I join Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
Type client.connect 185.207.214.134:20000 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://magicrust.gg/serv11 is where its website lives.
