Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 3
- Peak, 7 days
- 3
0% full
Rank
top 31% · #1961 in EU
7-day average
peak 3
Last wipe
biweekly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers, top 67% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 21d 8hThu 19 Nov, 16:08 UTC
- 35d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 16:08 UTC20d ago | 5 | – | running | 1 |
| Sun 4 Oct, 14:41 UTC24d ago | 9 | halved by day 3 | 4.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 0/ 30
- 2 2/ 50
- 3 4/ 100
- 4 142/ 125
- 5 66/ 80
- 6 4/ 250
Quick answers
from the figures on this pageServer details
Is RUST WAY HARD | PVP | PVE | ZOMBIE | RPG online, and how reliable is it?
Right now RUST WAY HARD | PVP | PVE | ZOMBIE | RPG is running. About 58 minutes ago it restarted, judging by the uptime figure it gives. The last 7 full days show 99% uptime, with 167 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG run?
RUST WAY HARD | PVP | PVE | ZOMBIE | RPG runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is RUST WAY HARD | PVP | PVE | ZOMBIE | RPG located?
RUST WAY HARD | PVP | PVE | ZOMBIE | RPG lists Europe as its location, tagged EU. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 185.189.255.18:35000 is where it lives.
Does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG run smoothly?
The last 48 hours gave an average of 59 server fps, and it never went under 20. At its highest the count reached 64,273 entities: buildings, deployables and the rest. At its highest, it took 2,328 MB of memory. Players feel lag when fps drops and the entity count climbs.
Tags, lists
Which Rust Dashboard lists and filters include RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?
You'll find RUST WAY HARD | PVP | PVE | ZOMBIE | RPG on these themed lists at Rust Dashboard: Rust battlefield servers, Europe's Rust servers, live, Rust servers with zombies in the name and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Who runs RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?
The same operator most likely runs RUST WAY HARD | PVP | PVE | ZOMBIE | RPG and 3 other servers we track, since all of them publish a rust-way.ru hostname.
What do the server tags on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG mean?
The game's server browser reads these tags from RUST WAY HARD | PVP | PVE | ZOMBIE | RPG: gmvanilla (Game mode): Vanilla survival is what runs here; mp200 (Max players): It holds 200 slots; ts200 (Group limit): 200 is the most you can have per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^b (Biweekly): Two weeks is the gap between wipes; ^i (Battlefield): Kits and high rates make for fast PvP here; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; EU (Europe): In the server browser it sits under Europe. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?
0 players are playing on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG right now, out of 200 slots. Its seven-day average is 0 players, and it reached 3 at the highest. It was busiest at 10:00 UTC over the last 48 hours, when it averaged 2 players.
How does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG rank against other Rust servers?
RUST WAY HARD | PVP | PVE | ZOMBIE | RPG holds #6,795 for player hours across seven days, #1,961 in Europe, in the top 31% of all ranked servers.
Wipe days
What does wipe day look like on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?
The average busiest point of its recent wipes was 7 players. 47 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. In the other cases it dropped below half by day 3.
What is the wipe schedule on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?
The prediction follows its tag, because too few of RUST WAY HARD | PVP | PVE | ZOMBIE | RPG's wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. 20 days 15 hours ago the current world was made. The tags carry a wipe schedule of once every two weeks.
Map and rules
What are the rules and settings on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?
The name of RUST WAY HARD | PVP | PVE | ZOMBIE | RPG gives no gather rate. 200 players is the most a group can take. battlefield is what it plays, kits and high rates drive fast PvP. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.
Which map does RUST WAY HARD | PVP | PVE | ZOMBIE | RPG run?
The game generates the procedural map on RUST WAY HARD | PVP | PVE | ZOMBIE | RPG, size 3,250 with seed 1844192820. This page links to RustMaps, where the map looks the same for its size and seed.
Connect
How do I join RUST WAY HARD | PVP | PVE | ZOMBIE | RPG?
Type client.connect 185.189.255.18:35000 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. http://rust-way.ru is where its website lives.
