Rust Dashboard101,834 playing

CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea

Online EU 185.189.255.110:35300 checked 9m ago

2x duo weekly wipes vanillamoddedoxide

Players now

Live
3of 50
Full
6%
In queue
0
Peak, 48 hours
39
Peak, 7 days
40

6% full

Tue 20:00Thu 18:00players each hour · 48 hours · UTC

Rank

#864

top 4% · #382 in EU

7-day average

12

peak 40

Last wipe

1d ago

weekly schedule

Next wipe

12h

Fri 30 Oct, 08:06 UTC

Players

AveragePeakWipe
01020304020:0005:0014:0000:0009:0018:00Wiped Wed 28 Oct, 08:59 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
020040060080020:0005:0014:0000:0009:0018:00Wiped Wed 28 Oct, 08:59 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 13% in EU, and #69 of the duo servers (top 16%). Ranked on player hours over the last seven days.

Wipe schedule

a steady gap

Next wipe Friday 30 October, 08:06 UTC, in 12h. Every 47 hours · medium confidence

2 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
40wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 1

Coming wipes

  • 12hFri 30 Oct, 08:06 UTC
  • 2d 11hSun 1 Nov, 07:14 UTC
  • 4d 10hTue 3 Nov, 06:21 UTC
  • 6d 23hThu 5 Nov, 19:00 UTCFW
  • 8d 8hSat 7 Nov, 04:36 UTC
  • 10d 7hMon 9 Nov, 03:44 UTC
  • 12d 6hWed 11 Nov, 02:51 UTC
  • 14d 5hFri 13 Nov, 01:59 UTC

The first 48 hours of its last wipes

Mon 26 OctSat 24 OctThu 22 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 33, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 08:59 UTC1d ago – – running 6
Mon 26 Oct, 10:09 UTC3d ago 33 – 2 days 9
Sat 24 Oct, 09:03 UTC5d ago 40 halved by day 1 2 days 13
Thu 22 Oct, 09:56 UTC7d ago 47 halved by day 1 2 days 9
Tue 20 Oct, 08:57 UTC9d ago 32 held half 2 days 5
Sun 18 Oct, 08:57 UTC11d ago 38 held half 2 days 8
Fri 16 Oct, 08:58 UTC13d ago 38 held half 2 days 11
Wed 14 Oct, 08:59 UTC15d ago 35 halved by day 1 2 days 5
Mon 12 Oct, 08:58 UTC17d ago 21 held half 2 days 7
Sat 10 Oct, 08:57 UTC19d ago 34+1 queue held half 2 days 10

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep SeaEU · duo · 2x · weekly · 10 on average
    20/ 50
  2. 2
    [EU] SnowDiablo [X2] ONE GRID FPS+SMALL MAPEU · trio · 2x · weekly · 2 on average
    0/ 40
  3. 3
    #4 BroRust X5/X10|MAX 2|WIPE 27.10|TP|KIT|LOOT+|SHOPEU · duo · 5x · weekly · 18 on average
    23/ 100
  4. 4
    ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+EU · groups of 60+ · 2x · weekly · 4 on average
    2/ 100
  5. 5
    #1 BroRust X5/X10|MAX 3|WIPE 27.10|TP|KIT|LOOT+|SHOPEU · trio · 5x · weekly · 69 on average
    96/ 110
  6. 6
    #2 DOZA RUST X20/X50 | MAX3 | LOOT+ | ДЛЯ НОВИЧКОВEU · trio · 20x · weekly · 7 on average
    11/ 100

Quick answers

from the figures on this page

Server details

Is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea online, and how reliable is it?

CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea is up and taking players now. The uptime it reports puts its last restart about 17 hours ago. Over the last 7 full days, 166 of 168 hours were online: 99%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea run?

CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea located?

CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea lists Europe as its location, tagged EU. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 185.189.255.110:35300 is where it lives.

Does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea run smoothly?

The last 48 hours gave an average of 472 server fps, and it never went under 339. The world held as many as 10,132 entities, counting buildings, deployables and all the rest. It drew as much as 1,633 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.

Tags, lists

Which Rust Dashboard lists and filters include CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

The Rust Dashboard lists that carry CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea are: Duo Rust servers, live now, 2x Rust servers, shown live, Rust battlefield servers, Europe's Rust servers, live and Modded Rust servers, live now. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x; Average players: 10+ on average.

What do the server tags on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea mean?

The game's server browser reads these tags from CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): 50 is the slot count; ts2 (Group limit): Teams top out at 2; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^w (Weekly): It wipes once a week; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; ^i (Battlefield): You get fast PvP, high rates and kits; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; EU (Europe): Europe is where the server browser puts it. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Population

How busy is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea has 3 of its 50 slots filled at the moment. Averaged across the last seven days: 12 players, peaking at 40. It was busiest at 14:00 UTC over the last 48 hours, when it averaged 34 players.

How does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea rank against other Rust servers?

Player hours over seven days put CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea at #864 overall and #382 in Europe, in the top 4% of all ranked servers. It ranks #69 among duo servers.

Wipe days

What does wipe day look like on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

The average busiest point of its recent wipes was 40 players. Peak crowd on the latest wipe came 1 hours after it began. Above half that peak until the next wipe: that held in 50% of recent wipes. When that did not happen, the crowd was below half by day 1.

What is the wipe schedule on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

The gap between wipes on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea has been about 2 days lately. Friday 30 October at 08:06 UTC is when its next wipe falls due. 35 hours ago the current world was made. Its tags carry a wipe schedule of once a week.

Map and rules

What are the rules and settings on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

The name says CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea runs 2x gather. 2 players is the most a group can hold (duo). It runs battlefield, high rates and kits for fast PvP. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. By its own description it is vanilla: this is the game as Facepunch ships it: rates, kits and rules unchanged. VAC is on: that is Valve's anti-cheat.

Which map does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea run?

A procedural map of size 1,000 with seed 495277566 is what CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps. The name of the map reads CHOYKA MAPS.

Join

How do I join CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

Type client.connect 185.189.255.110:35300 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://choyka.gamestores.app/#/app/store/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,^v,^i,EU,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp50
Max players 50 is the slot count.
ts2
Group limit Teams top out at 2.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Wipe schedule

^w
Weekly It wipes once a week.

Difficulty

^v
Vanilla This is the game as Facepunch ships it: rates, kits and rules unchanged.

Gameplay

^i
Battlefield You get fast PvP, high rates and kits.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Region

EU
Europe Europe is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.