[PVE] Rusty Bucket | Raidable Bases | Events | NPCs |
Online 176.20.131.39:28015 checked 8m ago
Players now
Live- Full
- 4%
- In queue
- 0
- Peak, 48 hours
- 5
- Peak, 7 days
- 7
4% full
Rank
top 12%
7-day average
peak 7
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
- 7d 13hThu 5 Nov, 19:00 UTCFW
- 35d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 45 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:47 UTC FW27d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 37/ 300
- 2 40/ 200
- 3 35/ 200
- 4 39/ 100
- 5 8/ 200
- 6 44/ 100
Quick answers
from the figures on this pageServer details
Is [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | online, and how reliable is it?
[PVE] Rusty Bucket | Raidable Bases | Events | NPCs | is up and taking players now. About 23 hours ago it restarted, judging by the uptime figure it gives. It was online 99% of the last 7 full days, which is 167 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | run?
Rust network protocol 2635 and build 168909 is running on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | located?
No region tag comes from [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 176.20.131.39:28015 is where it lives.
Does [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | run smoothly?
The last 48 hours gave an average of 105 server fps, and it never went under 78. The world held as many as 151,811 entities, counting buildings, deployables and all the rest. Memory use peaked at 4,942 MB. When fps is low and entities keep piling up, players notice it as lag.
Tags
Which Rust Dashboard lists and filters include [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?
The Rust Dashboard lists that carry [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | are: Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | mean?
The game's server browser reads these tags from [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp25 (Max players): It holds 25 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^p (PvE): Players do not fight each other here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?
1 players are playing on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | right now, out of 25 slots. Over seven days the mean is 1 players and the peak is 7. Across the last 48 hours, the peak came at 07:00 UTC with an average of 4 players.
How does [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | rank against other Rust servers?
Player hours over seven days put [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | at #2,633, in the top 12% of all ranked servers.
Reset times
What does wipe day look like on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?
At their busiest, its recent wipes drew 5 players on average. 45 hours into the latest wipe the crowd peaked.
What is the wipe schedule on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?
The only wipe on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world it runs now dates from 27 days 11 hours ago. The tags carry a wipe schedule of once a month.
Settings
What are the rules and settings on [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?
The name of [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | gives no gather rate. Groups hold up to 8 players, the default for the game. pve is what it plays, no PvP between players. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
Which map does [PVE] Rusty Bucket | Raidable Bases | Events | NPCs | run?
[PVE] Rusty Bucket | Raidable Bases | Events | NPCs | runs a procedural map of size 4,500 with seed 93532827, made by the game. Size and seed fix the map, so this page can show it on RustMaps.
Join
How do I join [PVE] Rusty Bucket | Raidable Bases | Events | NPCs |?
The console in Rust opens with F1, and client.connect 176.20.131.39:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.