Rust Dashboard45,630 playing

Darkstar 5X Experimental

Online 172.240.229.71:28065 checked 10m ago

5x monthly wipes moddedoxide

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
1

0% full

Mon 09:00Wed 07:00players each hour · 48 hours · UTC

Rank

#13,921

top 63%

7-day average

0

peak 1

Last wipe

26d ago

monthly schedule

Next wipe

8d 10h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  • 8d 10hThu 5 Nov, 19:00 UTCFW
  • 36d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:30 UTC FW26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10xNA · groups of 8+ · 5x · monthly · 119 on average
    46/ 150
  2. 2
    AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10xNA · groups of 8+ · 5x · monthly · 71 on average
    48/ 150
  3. 3
    JumpRust.com - EU 5x Light|RP Shop|Kits|TP|Events|Monthly|EU · groups of 100+ · 5x · monthly · 12 on average
    4/ 120
  4. 4
    JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly|NA · groups of 100+ · 5x · monthly · 6 on average
    4/ 120
  5. 5
    Rustafields.com [X5][Shop]EU · groups of 16+ · 5x · monthly · 5 on average
    6/ 150
  6. 6
    BERRY RUST X5 [NOLIMIT]groups of 100+ · 5x · monthly · 3 on average
    5/ 200

Quick answers

from the figures on this page

Server

Is Darkstar 5X Experimental online, and how reliable is it?

Right now Darkstar 5X Experimental is running. Its reported uptime points to a restart roughly 20 hours ago. The last 7 full days show 100% uptime, with 168 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does Darkstar 5X Experimental run?

On Windows, Darkstar 5X Experimental runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is Darkstar 5X Experimental located?

No region tag comes from Darkstar 5X Experimental. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 172.240.229.71:28065.

Does Darkstar 5X Experimental run smoothly?

Server fps averaged 122 over the last 48 hours and never dropped below 96. Buildings, deployables and everything else added up to a peak of 72,774 entities. At its highest, it took 2,322 MB of memory. When fps is low and entities keep piling up, players notice it as lag.

Tags

Which Rust Dashboard lists and filters include Darkstar 5X Experimental?

You'll find Darkstar 5X Experimental on these themed lists at Rust Dashboard: 5x Rust servers and Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

What do the server tags on Darkstar 5X Experimental mean?

These are the tags Darkstar 5X Experimental publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is Darkstar 5X Experimental?

As things stand, 0 players are on Darkstar 5X Experimental, which holds 50 slots. Over seven days the mean is 0 players and the peak is 1.

How does Darkstar 5X Experimental rank against other Rust servers?

Player hours over seven days put Darkstar 5X Experimental at #13,921, in the top 63% of all ranked servers.

Reset times

What does wipe day look like on Darkstar 5X Experimental?

The average busiest point of its recent wipes was 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on Darkstar 5X Experimental?

The only wipe on Darkstar 5X Experimental is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. 26 days 9 hours ago the current world was made. The tags carry a wipe schedule of once a month.

Rules

What are the rules and settings on Darkstar 5X Experimental?

A gather rate of 5x appears in the name of Darkstar 5X Experimental. The group limit is 8 players, which is the game's default. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does Darkstar 5X Experimental run?

A procedural map of size 3,500 with seed 1162579596 is what Darkstar 5X Experimental runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join Darkstar 5X Experimental?

The console in Rust opens with F1, and client.connect 172.240.229.71:28065 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp50
Max players It holds 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the day, and this server wipes once a month.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.