Darkstar 5X Experimental
Online 172.240.229.71:28065 checked 10m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- 1
0% full
Rank
top 63%
7-day average
peak 1
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence
Coming wipes
- 8d 10hThu 5 Nov, 19:00 UTCFW
- 36d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:30 UTC FW26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 46/ 150
- 2 48/ 150
- 3 4/ 120
- 4 4/ 120
- 5 6/ 150
- 6 5/ 200
Quick answers
from the figures on this pageServer
Is Darkstar 5X Experimental online, and how reliable is it?
Right now Darkstar 5X Experimental is running. Its reported uptime points to a restart roughly 20 hours ago. The last 7 full days show 100% uptime, with 168 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does Darkstar 5X Experimental run?
On Windows, Darkstar 5X Experimental runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Darkstar 5X Experimental located?
No region tag comes from Darkstar 5X Experimental. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 172.240.229.71:28065.
Does Darkstar 5X Experimental run smoothly?
Server fps averaged 122 over the last 48 hours and never dropped below 96. Buildings, deployables and everything else added up to a peak of 72,774 entities. At its highest, it took 2,322 MB of memory. When fps is low and entities keep piling up, players notice it as lag.
Tags
Which Rust Dashboard lists and filters include Darkstar 5X Experimental?
You'll find Darkstar 5X Experimental on these themed lists at Rust Dashboard: 5x Rust servers and Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
What do the server tags on Darkstar 5X Experimental mean?
These are the tags Darkstar 5X Experimental publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is Darkstar 5X Experimental?
As things stand, 0 players are on Darkstar 5X Experimental, which holds 50 slots. Over seven days the mean is 0 players and the peak is 1.
How does Darkstar 5X Experimental rank against other Rust servers?
Player hours over seven days put Darkstar 5X Experimental at #13,921, in the top 63% of all ranked servers.
Reset times
What does wipe day look like on Darkstar 5X Experimental?
The average busiest point of its recent wipes was 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on Darkstar 5X Experimental?
The only wipe on Darkstar 5X Experimental is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. 26 days 9 hours ago the current world was made. The tags carry a wipe schedule of once a month.
Rules
What are the rules and settings on Darkstar 5X Experimental?
A gather rate of 5x appears in the name of Darkstar 5X Experimental. The group limit is 8 players, which is the game's default. survival is what it plays, gather, build and raid: the standard game. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.
Which map does Darkstar 5X Experimental run?
A procedural map of size 3,500 with seed 1162579596 is what Darkstar 5X Experimental runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.
How to join
How do I join Darkstar 5X Experimental?
The console in Rust opens with F1, and client.connect 172.240.229.71:28065 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.