Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2
Online 168.119.64.99:50000 checked 15m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
0% full
Rank
top 57%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
too few wipes seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 17:03 UTC6d ago | 0 | – | running | 0 |
| Fri 2 Oct, 12:38 UTC25d ago | 0 | – | 19.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 4/ 100
- 2 6/ 15
- 3 8/ 100
- 4 9/ 100
- 5 3/ 100
- 6 0/ 16
Quick answers
from the figures on this pageAbout
Is Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 online, and how reliable is it?
Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 is up and taking players now. Its reported uptime points to a restart roughly 7 hours ago. Over the last 7 full days, 168 of 168 hours were online: 100%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 run?
Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 located?
There is no region on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 168.119.64.99:50000.
Does Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 run smoothly?
Across the last 48 hours the average was 229 fps, with a floor of 75. Buildings, deployables and everything else added up to a peak of 6,831 entities. At its highest, it took 2,771 MB of memory. Players feel lag when fps drops and the entity count climbs.
Lists
Which Rust Dashboard lists and filters include Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?
These Rust Dashboard lists include Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2: Aim training and combat servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 mean?
The game's server browser reads these tags from Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2: gmrust (Game mode): The game runs on standard Rust survival settings; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?
0 players are playing on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 right now, out of 40 slots. Averaged across the last seven days: 0 players, peaking at 1. The busiest point in the last 48 hours was 22:00 UTC, averaging 0 players.
How does Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 rank against other Rust servers?
Ranked #12,595 on the last seven days of player hours, Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 is in the top 57% of all ranked servers.
Wipe schedule
What does wipe day look like on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?
The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe the crowd peaked.
What is the wipe schedule on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?
Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 has too few wipes on record yet for its rhythm to be seen. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 6 days 3 hours ago.
Rules
What are the rules and settings on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?
You will not find a gather rate in the name of Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2. Groups hold up to 8 players, the default for the game. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.
Which map does Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 run?
A procedural map of size 6,000 with seed 1337 is what Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page. This is the map name: Custom Map.
Connect
How do I join Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?
The console in Rust opens with F1, and client.connect 168.119.64.99:50000 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.