Rust Dashboard39,508 playing

[UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly

Online 168.100.161.9:28079 checked 10m ago

duo moddedoxide

Players now

Live
0of 120
Full
0%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

0% full

Mon 03:00Wed 01:00players each hour · 48 hours · UTC

Rank

#7,775

top 35%

7-day average

0

peak 1

Last wipe

12d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
00.250.50.75103:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

01020304003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 35% of all ranked servers, and #308 of the duo servers (top 73%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1.5

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:12 UTC12d ago 1 – running 0
Thu 1 Oct, 18:17 UTC FW26d ago 1 halved by day 2 14 days 0
Thu 24 Sep, 03:41 UTC33d ago 0 – 7.6 days 0
Sun 20 Sep, 13:51 UTC37d ago 2 halved by day 1 3.6 days 0
Sun 20 Sep, 02:22 UTC38d ago 2 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    TRAVELER DUO [MAX 2] Wipe 23.10EU · duo · weekly · 27 on average
    5/ 100
  2. 2 4/ 100
  3. 3 1/ 550
  4. 4
    TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10EU · duo · weekly · 5 on average
    2/ 100
  5. 5 1/ 550
  6. 6
    [GUA] MODDED 2Х | SOLO/DUO | EU | MAP WIPE 23.10EU · duo · weekly · 3 on average
    0/ 200

Quick answers

from the figures on this page

Server

Is [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly online, and how reliable is it?

Right now [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly is running. The uptime it reports puts its last restart about 27 hours ago. Over the last 7 full days, 168 of 168 hours were online: 100%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.

Which version of Rust does [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly run?

On Linux, [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.

Where is [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly located?

No region tag comes from [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly, though the name points to Europe. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 168.100.161.9:28079.

Does [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly run smoothly?

Across the last 48 hours the average was 9 fps, with a floor of 5. Buildings, deployables and everything else added up to a peak of 102,204 entities. At its highest, it took 4,949 MB of memory. Players feel lag when fps drops and the entity count climbs.

Tags, lists

Which Rust Dashboard lists and filters include [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly?

These Rust Dashboard lists include [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly: Duo Rust servers, live now, Europe's Rust servers, live and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 2 weeks.

What do the server tags on [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly mean?

The browser in the game reads gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp120 (Max players): 120 is the slot count; ts2 (Group limit): 2 is the most you can have per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings; the listing is Modded from [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly?

0 players are playing on [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly right now, out of 120 slots. Its seven-day average is 0 players, and it reached 1 at the highest. Across the last 48 hours, the peak came at 11:00 UTC with an average of 1 players.

How does [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly rank against other Rust servers?

Player hours over seven days put [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly at #7,775, in the top 35% of all ranked servers. Among servers of the duo type, it sits at #308.

Wipe days

What does wipe day look like on [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly?

At their busiest, its recent wipes drew 1 players on average. 13 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. When that did not happen, the crowd was below half by day 1.5.

What is the wipe schedule on [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly?

There is no next wipe to predict: [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly wipes at irregular times. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was generated 12 days 8 hours ago.

Map and rules

What are the rules and settings on [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly?

You will not find a gather rate in the name of [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly. Teams cap at 2 players (duo). It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. VAC is on: that is Valve's anti-cheat.

Which map does [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly run?

The game generates the procedural map on [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly, size 4,250 with seed 1497802920. Because size and seed fix the map, a RustMaps view is available from this page.

Join

How do I join [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly?

The console in Rust opens with F1, and client.connect 168.100.161.9:28079 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp120,ptrak,$r?,v2635,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp120
Max players 120 is the slot count.
ts2
Group limit 2 is the most you can have per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.