Rust Dashboard53,885 playing

[AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen

Offline 165.99.241.124:28080 checked 4h ago

monthly wipes moddedoxide

Players now

0of 40
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 11:00Thu 05:00players each hour · 48 hours · UTC

Rank

#15,338

top 69%

7-day average

0

peak –

Last wipe

27d ago

monthly schedule

Next wipe

7d 8h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123411:0019:0003:0012:0021:0005:00

Hourly average and peak, UTC.

Server performance

05010015020011:0019:0003:0012:0021:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  • 7d 8hThu 5 Nov, 19:00 UTCFW
  • 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:25 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    vanilla +OC · groups of 16+ · monthly · 1 on average
    1/ 75
  2. 2
    Rustafied.com - AU LongOC · groups of 16+ · monthly · 29 on average
    26/ 100
  3. 3
    [AU] Facepunch Premium 1OC · groups of 8+ · monthly · 8 on average
    13/ 250
  4. 4
    [AU] Facepunch 1OC · groups of 8+ · monthly · 7 on average
    7/ 250
  5. 5
    [NZ] Vanilla Rust 1OC · groups of 8+ · monthly · 4 on average
    1/ 75
  6. 6
    AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEPOC · groups of 8+ · monthly · 4 on average
    2/ 500

Quick answers

from the figures on this page

About

Is [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen online, and how reliable is it?

[AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen is not online right now, and 4 hours have passed since we last saw it. About 3 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 167 of 168 hours were online: 99%. The first time Rust Dashboard recorded it was 23 September 2026.

Which version of Rust does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen run?

On Linux, [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.

Where is [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen located?

There is no region tag on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen, but the name suggests Oceania. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 165.99.241.124:28080.

Does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen run smoothly?

The last 48 hours gave an average of 133 server fps, and it never went under 113. The world held as many as 48,937 entities, counting buildings, deployables and all the rest. At its highest, it took 2,241 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

These Rust Dashboard lists include [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen: Rust servers in Oceania and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp40 (Max players): The server has 40 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^m (Monthly): Expect one wipe a month: it lands with the Facepunch force wipe; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays from [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Live players

How busy is [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

At the moment [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen is offline; it last showed 4 hours ago. The mean over seven days is 0 players.

How does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen rank against other Rust servers?

Ranked #15,338 on the last seven days of player hours, [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen is in the top 69% of all ranked servers.

Wipe schedule

What does wipe day look like on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe came 8 hours after it began.

What is the wipe schedule on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

Wipes come once a month on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen, in step with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world it runs now dates from 27 days 10 hours ago. Wipes are listed as monthly in its tags.

Map and rules

What are the rules and settings on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

The name of [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen gives no gather rate. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Valve's VAC anti-cheat runs here.

Which map does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen run?

A procedural map of size 3,000 with seed 817263451 is what [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.

Join

How do I join [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

Type client.connect 165.99.241.124:28080 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://rustyragtags.github.io/ragtags-website/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp40
Max players The server has 40 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build This one runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Expect one wipe a month: it lands with the Facepunch force wipe.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.