Players now
Live- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- –
Rank
top 69%
7-day average
peak –
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 35d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 04:25 UTC21d ago | 0 | – | running | 0 |
| Fri 25 Sep, 04:27 UTC34d ago | 0 | – | 13 days | 0 |
| Wed 16 Sep, 11:59 UTC42d ago | 2 | halved by day 6 | 8.7 days | 0 |
| Tue 15 Sep, 15:48 UTC43d ago | 2 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 124/ 200
- 2 71/ 200
- 3 36/ 100
- 4 26/ 300
- 5 23/ 200
- 6 12/ 100
Quick answers
from the figures on this pageServer
Is [EU] Facepunch Tech Test online, and how reliable is it?
Players can join [EU] Facepunch Tech Test: it is online. Its reported uptime points to a restart roughly 22 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does [EU] Facepunch Tech Test run?
Rust network protocol 2635 and build 169462 is running on [EU] Facepunch Tech Test, which sits on Linux. You need the same protocol as the server to join. Steam updates your game for you.
Where is [EU] Facepunch Tech Test located?
There is no region tag on [EU] Facepunch Tech Test, but the name suggests Europe. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 162.19.127.25:28015 is where it lives.
Does [EU] Facepunch Tech Test run smoothly?
Across the last 48 hours the average was 240 fps, with a floor of 240. Buildings, deployables and everything else added up to a peak of 120,000 entities. Memory use peaked at 4,438 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags
Which Rust Dashboard lists and filters include [EU] Facepunch Tech Test?
You'll find [EU] Facepunch Tech Test on these themed lists at Rust Dashboard: Europe's Rust servers, live, Rust tutorial servers, live, Official Rust servers and Vanilla Rust servers. It appears under these filters when you browse the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Who runs [EU] Facepunch Tech Test?
[EU] Facepunch Tech Test and 124 other servers we track both publish a playrust.com hostname, which points to the same operator in all likelihood.
What do the server tags on [EU] Facepunch Tech Test mean?
The game's server browser reads these tags from [EU] Facepunch Tech Test: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game runs on standard Rust survival settings; mp0 (Max players): 0 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs169462 (Build): This one runs game build 169462; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^t (Tutorial on): The Facepunch tutorial is open to new players here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is [EU] Facepunch Tech Test?
The current count for [EU] Facepunch Tech Test is 0 players. Its average over the last seven days comes to 0 players.
How does [EU] Facepunch Tech Test rank against other Rust servers?
Player hours over seven days put [EU] Facepunch Tech Test at #15,349, in the top 69% of all ranked servers.
Reset times
What does wipe day look like on [EU] Facepunch Tech Test?
Its recent wipes averaged a peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. When that did not happen, the crowd was below half by day 6.
What is the wipe schedule on [EU] Facepunch Tech Test?
Once a month [EU] Facepunch Tech Test wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 34 days ago. A monthly wipe schedule is set out in its tags.
Rules
What are the rules and settings on [EU] Facepunch Tech Test?
No gather rate appears in the name of [EU] Facepunch Tech Test. Groups hold up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Raids and player fights are part of the game here. Rust lists it in the Official tab in game. The server describes itself as vanilla: no changed rates, kits or rules: the game exactly as Facepunch ships it. VAC is on: that is Valve's anti-cheat.
Which map does [EU] Facepunch Tech Test run?
[EU] Facepunch Tech Test runs a procedural map of size 4,500 with seed 211649, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.
Connect
How do I join [EU] Facepunch Tech Test?
The console in Rust opens with F1, and client.connect 162.19.127.25:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.
