Rust Dashboard34,753 playing

Long Hours

Online 157.85.91.42:28015 checked 13m ago

teams off moddedoxidehardcore

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
1

0% full

Mon 07:00Wed 04:00players each hour · 48 hours · UTC

Rank

#12,609

top 57%

7-day average

0

peak 1

Last wipe

5d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123407:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

025507510007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 08:20 UTC5d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 8 on average
    5/ 100
  2. 2
    Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average
    2/ 50
  3. 3
    Alone & AfraidOC · no group limit · biweekly · 2 on average
    1/ 50
  4. 4
    [BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average
    0/ 50
  5. 5 0/ 100
  6. 6
    ShockRust | Blue | NoLimitno group limit · 157 on average
    78/ 500

Quick answers

from the figures on this page

Server details

Is Long Hours online, and how reliable is it?

Players can join Long Hours: it is online. Its reported uptime points to a restart roughly 5 days 18 hours ago. The last 7 full days show 81% uptime, with 136 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does Long Hours run?

Long Hours runs Rust network protocol 2634 and build 167781, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is Long Hours located?

No region tag comes from Long Hours. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 157.85.91.42:28015.

Does Long Hours run smoothly?

The last 48 hours gave an average of 74 server fps, and it never went under 61. The world held as many as 200,254 entities, counting buildings, deployables and all the rest. Memory use peaked at 9,049 MB. When fps is low and entities keep piling up, players notice it as lag.

Tags

Which Rust Dashboard lists and filters include Long Hours?

You'll find Long Hours on these themed lists at Rust Dashboard: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.

What do the server tags on Long Hours mean?

The browser in the game reads gmhardcore (Game mode): The ruleset is hardcore, which is harsher; mp50 (Max players): 50 is the slot count; ts0 (Group limit): This server switches teams off; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded from Long Hours as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is Long Hours?

As things stand, 0 players are on Long Hours, which holds 50 slots. Its seven-day average is 0 players, and it reached 1 at the highest.

How does Long Hours rank against other Rust servers?

Player hours over seven days put Long Hours at #12,609, in the top 57% of all ranked servers.

Wipe days

What does wipe day look like on Long Hours?

Its recent wipes averaged a peak of 1 players. On the latest wipe, 1 hours passed before the crowd peaked.

What is the wipe schedule on Long Hours?

Too few wipes are on record for Long Hours to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world now in play was generated 5 days 21 hours ago.

Map and rules

What are the rules and settings on Long Hours?

No gather rate appears in the name of Long Hours. A group limit is not listed. hardcore is the mode here, Facepunch's hardest mode. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does Long Hours run?

A procedural map of size 6,000 is what Long Hours runs, generated by the game.

How to join

How do I join Long Hours?

Type client.connect 157.85.91.42:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmhardcore,cs167781,ts0,^o^z

Game

gmhardcore
Game mode The ruleset is hardcore, which is harsher.
mp50
Max players 50 is the slot count.
ts0
Group limit This server switches teams off.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.