Rust Dashboard65,278 playing

Shockbyte

Offline 157.85.91.179:26703 checked 3d ago

teams off moddedoxidehardcore

Players now

1of 1
Full
100%
In queue
0
Peak, 48 hours
–
Peak, 7 days
1

100% full

Rank

#12,062

top 54%

7-day average

0

peak 1

Last wipe

3d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.2 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctSun 18 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 11:58 UTC3d ago 1 – running 0
Sun 18 Oct, 13:08 UTC10d ago 1 held half 7 days 1
Fri 16 Oct, 23:16 UTC12d ago 1 – 1.6 days 0
Wed 14 Oct, 22:28 UTC14d ago 1 held half 2 days 1
Tue 13 Oct, 22:53 UTC15d ago 1 – 1 days 1
Mon 12 Oct, 21:41 UTC16d ago 1 – 1 days 0
Sun 11 Oct, 12:41 UTC17d ago 1 – 1.4 days 1
Sat 10 Oct, 12:52 UTC18d ago 2 – 1 days 1
Fri 9 Oct, 22:33 UTC19d ago 2 – 0.6 days 1
Thu 8 Oct, 23:59 UTC20d ago 2 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 7 on average
    2/ 100
  2. 2
    Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average
    2/ 50
  3. 3
    Alone & AfraidOC · no group limit · biweekly · 2 on average
    4/ 50
  4. 4
    [BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average
    0/ 50
  5. 5 2/ 100
  6. 6
    ほしラス2EA · no group limit · 1 on average
    1/ 50

Quick answers

from the figures on this page

About

Is Shockbyte online, and how reliable is it?

We last saw Shockbyte 3 days 23 hours ago. It is offline at the moment. It was online 22% of the last 7 full days, which is 37 of 168 hours. Our records for it start on 3 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Shockbyte run?

Shockbyte runs Rust network protocol 2635 and build 168909, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is Shockbyte located?

No region tag comes from Shockbyte. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 157.85.91.179:26703 is where it lives.

Lists

Which Rust Dashboard lists and filters include Shockbyte?

The Rust Dashboard lists that carry Shockbyte are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.

What do the server tags on Shockbyte mean?

The game's server browser reads these tags from Shockbyte: gmhardcore (Game mode): A harsher ruleset, hardcore, is in force; mp1 (Max players): The server has 1 slots; ts0 (Group limit): This server switches teams off; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is Shockbyte?

The last sighting of Shockbyte was 3 days 23 hours ago; it is offline right now. Averaged across the last seven days: 0 players, peaking at 1.

How does Shockbyte rank against other Rust servers?

Player hours over seven days put Shockbyte at #12,062, in the top 54% of all ranked servers.

Wipe days

What does wipe day look like on Shockbyte?

The average busiest point of its recent wipes was 1 players. 1 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.

What is the wipe schedule on Shockbyte?

No next wipe can be predicted for Shockbyte, because it wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 3 days 23 hours ago.

Rules

What are the rules and settings on Shockbyte?

You will not find a gather rate in the name of Shockbyte. A group limit is not listed. hardcore is the mode here, Facepunch's hardest mode. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Valve's VAC anti-cheat runs here.

Which map does Shockbyte run?

Shockbyte runs a procedural map of size 3,000, made by the game.

Connect

How do I join Shockbyte?

Type client.connect 157.85.91.179:26703 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset, hardcore, is in force.
mp1
Max players The server has 1 slots.
ts0
Group limit This server switches teams off.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.