Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- –
0% full
Rank
top 69% · #2558 in EU
7-day average
peak –
Last wipe
weekly schedule
Next wipe
Wed 4 Nov, 17:49 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 4 November, 17:49 UTC, in 6d 5h. Its weekly schedule tag · low confidence
Coming wipes
- 6d 5hWed 4 Nov, 17:49 UTC
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 13d 5hWed 11 Nov, 17:49 UTC
- 20d 5hWed 18 Nov, 17:49 UTC
- 27d 5hWed 25 Nov, 17:49 UTC
- 34d 5hWed 2 Dec, 17:49 UTC
- 35d 6hThu 3 Dec, 19:00 UTCFW
- 41d 5hWed 9 Dec, 17:49 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 17:49 UTC14d ago | 8 | – | running | 2 |
| Wed 7 Oct, 19:28 UTC21d ago | 10 | halved by day 3 | 6.9 days | 1 |
| Mon 5 Oct, 15:54 UTC23d ago | 9 | held half | 2.1 days | 1 |
| Sun 4 Oct, 11:53 UTC25d ago | 11 | – | 1.2 days | 1 |
| Thu 1 Oct, 15:10 UTC27d ago | 8 | held half | 2.9 days | 0 |
| Thu 1 Oct, 00:48 UTC28d ago | 8 | – | 0.6 days | 2 |
| Tue 29 Sep, 17:11 UTC29d ago | 8 | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 1,014/ 1090
- 2 175/ 1000
- 3 289/ 300
- 4 341/ 1900
- 5 56/ 100
- 6 35/ 100
Quick answers
from the figures on this pageAbout
Is DRIFT 2X EU | Coming Soon | Private Playtesting online, and how reliable is it?
DRIFT 2X EU | Coming Soon | Private Playtesting is up and taking players now. The uptime it reports puts its last restart about 17 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. The first time Rust Dashboard recorded it was 29 September 2026.
Which version of Rust does DRIFT 2X EU | Coming Soon | Private Playtesting run?
Rust network protocol 2635 and build 167781 is running on DRIFT 2X EU | Coming Soon | Private Playtesting, which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is DRIFT 2X EU | Coming Soon | Private Playtesting located?
The EU tag is how DRIFT 2X EU | Coming Soon | Private Playtesting places itself in Europe. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. Connect to it at 157.85.87.201:28015.
Does DRIFT 2X EU | Coming Soon | Private Playtesting run smoothly?
Across the last 48 hours the average was 231 fps, with a floor of 173. At its highest the count reached 23,683 entities: buildings, deployables and the rest. It drew as much as 4,469 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.
Lists
Which Rust Dashboard lists and filters include DRIFT 2X EU | Coming Soon | Private Playtesting?
The Rust Dashboard lists that carry DRIFT 2X EU | Coming Soon | Private Playtesting are: 2x Rust servers, shown live, Europe's Rust servers, live and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
What do the server tags on DRIFT 2X EU | Coming Soon | Private Playtesting mean?
The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp75 (Max players): It holds 75 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs167781 (Build): This one runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^w (Weekly): Wipes come weekly; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; EU (Europe): In the server browser it sits under Europe from DRIFT 2X EU | Coming Soon | Private Playtesting as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is DRIFT 2X EU | Coming Soon | Private Playtesting?
As things stand, 0 players are on DRIFT 2X EU | Coming Soon | Private Playtesting, which holds 75 slots. The seven-day average for this server is 0 players.
How does DRIFT 2X EU | Coming Soon | Private Playtesting rank against other Rust servers?
DRIFT 2X EU | Coming Soon | Private Playtesting holds #15,318 for player hours across seven days, #2,558 in Europe, in the top 69% of all ranked servers.
Wipe schedule
What does wipe day look like on DRIFT 2X EU | Coming Soon | Private Playtesting?
Its recent wipes averaged a peak of 9 players. Peak crowd on the latest wipe came 5 hours after it began. The crowd held above half that peak until the next wipe in 67% of recent wipes. When that did not happen, the crowd was below half by day 3.
What is the wipe schedule on DRIFT 2X EU | Coming Soon | Private Playtesting?
Too few wipes are on record for DRIFT 2X EU | Coming Soon | Private Playtesting to confirm its schedule, so the tag sets the prediction. Wednesday 4 November at 17:49 UTC is when its next wipe falls due. The world it runs now dates from 14 days 18 hours ago. A weekly wipe schedule is published in its tags.
Map and rules
What are the rules and settings on DRIFT 2X EU | Coming Soon | Private Playtesting?
A gather rate of 2x appears in the name of DRIFT 2X EU | Coming Soon | Private Playtesting. The group limit is 8 players, which is the game's default. It runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. By its own description it is vanilla: this is the game as Facepunch ships it: rates, kits and rules unchanged. VAC is on: that is Valve's anti-cheat.
Which map does DRIFT 2X EU | Coming Soon | Private Playtesting run?
The game generates the procedural map on DRIFT 2X EU | Coming Soon | Private Playtesting, size 3,500 with seed 50000. This page links to RustMaps, where the map looks the same for its size and seed. It gives its map the name Custom Map.
Connect
How do I join DRIFT 2X EU | Coming Soon | Private Playtesting?
Type client.connect 157.85.87.201:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://driftrust.com.
