Rust Dashboard90,018 playing

Da Hood

Offline 157.85.85.130:26023 checked 1d ago

quad moddedoxidesoftcore

Players now

0of 20
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
3

0% full

Tue 22:00Wed 04:00players each hour · 48 hours · UTC

Rank

#7,030

top 32%

7-day average

0

peak 3

Last wipe

27d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

AveragePeak
0123422:0023:0000:0002:0003:0004:00

Hourly average and peak, UTC.

Server performance

025507510022:0023:0000:0002:0003:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 32% of all ranked servers, and #401 of the quad servers (top 48%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.1 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Fri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 19:10 UTC27d ago 4 – running 0
Sun 27 Sep, 16:55 UTC32d ago 1 halved by day 3 5.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 6/ 100
  2. 2 2/ 233
  3. 3
    ProRowquad · 2 on average
    2/ 20
  4. 4
    Gamed!dequad · 1 on average
    0/ 8
  5. 5
    [EA] Softcore 1quad · monthly · 66 on average
    28/ 350
  6. 6
    [US] Facepunch Softcore 2NA · quad · monthly · 59 on average
    40/ 300

Quick answers

from the figures on this page

About

Is Da Hood online, and how reliable is it?

The server is down at the moment. Its last sighting was 40 hours ago: Da Hood. About 37 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 149 of 168 hours were online: 89%. Rust Dashboard logged it for the first time on 27 September 2026.

Which version of Rust does Da Hood run?

On Linux, Da Hood runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.

Where is Da Hood located?

There is no region on Da Hood. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 157.85.85.130:26023.

Does Da Hood run smoothly?

The last 48 hours gave an average of 77 server fps, and it never went under 61. The world held as many as 119,628 entities, counting buildings, deployables and all the rest. Memory use peaked at 5,359 MB. Players feel lag when fps drops and the entity count climbs.

Tags

Which Rust Dashboard lists and filters include Da Hood?

The Rust Dashboard lists that carry Da Hood are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

What do the server tags on Da Hood mean?

The browser in the game reads gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp20 (Max players): It holds 20 slots; ts4 (Group limit): Each team holds no more than 4; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded from Da Hood as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is Da Hood?

The last sighting of Da Hood was 40 hours ago; it is offline right now. Over seven days the mean is 0 players and the peak is 3.

How does Da Hood rank against other Rust servers?

Player hours over seven days put Da Hood at #7,030, in the top 32% of all ranked servers. It ranks #401 among quad servers.

Reset times

What does wipe day look like on Da Hood?

At their busiest, its recent wipes drew 2 players on average. 25 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. In the other cases it dropped below half by day 3.

What is the wipe schedule on Da Hood?

Too few wipes are on record for Da Hood to show its rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 27 days 2 hours ago.

Map and rules

What are the rules and settings on Da Hood?

The name of Da Hood gives no gather rate. Teams cap at 4 players (quad). softcore is what it plays, Facepunch's easier setting: part of your loot is kept. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. Valve's VAC anti-cheat runs here.

Which map does Da Hood run?

Da Hood runs a procedural map of size 4,500 with seed 1768763, made by the game. Size and seed fix the map, so this page can show it on RustMaps.

Join

How do I join Da Hood?

Type client.connect 157.85.85.130:26023 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode The ruleset is softcore, which is easier.
mp20
Max players It holds 20 slots.
ts4
Group limit Each team holds no more than 4.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build This one runs game build 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide This server runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.