Gamed!de
Online 85.14.195.10:28015 checked 10m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 2
- Peak, 7 days
- 2
0% full
Rank
top 31%
7-day average
peak 2
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers, and #394 of the quad servers (top 48%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 3/ 100
- 2 1/ 233
- 3 13/ 350
- 4 73/ 300
- 5 25/ 150
- 6 8/ 100
Quick answers
from the figures on this pageAbout
Is Gamed!de online, and how reliable is it?
Gamed!de is up and taking players now. The uptime it reports puts its last restart about 9 hours ago. Our records for it start on 28 October 2026, when Rust Dashboard first saw it.
Which version of Rust does Gamed!de run?
Gamed!de runs Rust network protocol 2635 and build 168909, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is Gamed!de located?
No region is published by Gamed!de. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 85.14.195.10:28015.
Does Gamed!de run smoothly?
Server fps averaged 30 over the last 48 hours and never dropped below 30. At its highest the count reached 126,281 entities: buildings, deployables and the rest. It drew as much as 3,798 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags, lists
Which Rust Dashboard lists and filters include Gamed!de?
You'll find Gamed!de on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 3 days.
What do the server tags on Gamed!de mean?
These are the tags Gamed!de publishes, read by the game's server browser: gmsoftcore (Game mode): Softcore rules apply: an easier set; mp8 (Max players): The server has 8 slots; ts4 (Group limit): Teams top out at 4; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is Gamed!de?
Gamed!de has 0 of its 8 slots filled at the moment. Over seven days the mean is 1 players and the peak is 2. It was busiest at 19:00 UTC over the last 48 hours, when it averaged 2 players.
How does Gamed!de rank against other Rust servers?
Ranked #6,833 on the last seven days of player hours, Gamed!de is in the top 31% of all ranked servers. Among servers of the quad type, it sits at #394.
Reset times
What is the wipe schedule on Gamed!de?
The record holds too few of Gamed!de's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 26 hours ago the current world was made.
Rules
What are the rules and settings on Gamed!de?
The name of Gamed!de gives no gather rate. 4 players is the most a group can hold (quad). softcore is the mode here, Facepunch's easier setting: part of your loot is kept. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
Which map does Gamed!de run?
A procedural map of size 4,500 with seed 574638291 is what Gamed!de runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.
Join
How do I join Gamed!de?
The console in Rust opens with F1, and client.connect 85.14.195.10:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.