Rust Dashboard35,778 playing

Outback Modded 7x | AU/OCE

Online 157.211.49.86:28015 checked 6m ago

7x weekly wipes moddedoxide

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Mon 04:00Wed 02:00players each hour · 48 hours · UTC

Rank

#15,420

top 69%

7-day average

0

peak –

Last wipe

15d ago

weekly schedule

Next wipe

5d 3h

Mon 2 Nov, 07:22 UTC

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

010020030040004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 07:22 UTC, in 5d 3h. Its weekly schedule tag · low confidence

10.4 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

Coming wipes

  • 5d 3hMon 2 Nov, 07:22 UTC
  • 8d 15hThu 5 Nov, 19:00 UTCFW
  • 12d 3hMon 9 Nov, 07:22 UTC
  • 19d 3hMon 16 Nov, 07:22 UTC
  • 26d 3hMon 23 Nov, 07:22 UTC
  • 33d 3hMon 30 Nov, 07:22 UTC
  • 36d 15hThu 3 Dec, 19:00 UTCFW
  • 40d 3hMon 7 Dec, 07:22 UTC

The first 48 hours of its last wipes

Mon 12 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 07:22 UTC15d ago 1 – running 0
Thu 1 Oct, 21:28 UTC FW26d ago 0 – 10.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    1/ 100
  2. 2
    [AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 79 on average
    6/ 75
  3. 3
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    57/ 75
  4. 4
    HollowServers.co AU 3x Solo/Duo/Trio/Quad|LootX3|JUST FULLWIPEDOC · groups of 8+ · 3x · weekly · 2 on average
    0/ 100
  5. 5
    23/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLYOC · groups of 8+ · 3x · weekly · 2 on average
    1/ 100
  6. 6
    Rustafied.com - AU MainOC · groups of 16+ · weekly · 147 on average
    13/ 100

Quick answers

from the figures on this page

About

Is Outback Modded 7x | AU/OCE online, and how reliable is it?

Right now Outback Modded 7x | AU/OCE is running. The uptime it reports puts its last restart about 2 days 22 hours ago. The last 7 full days show 97% uptime, with 163 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does Outback Modded 7x | AU/OCE run?

Outback Modded 7x | AU/OCE runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is Outback Modded 7x | AU/OCE located?

No region tag comes from Outback Modded 7x | AU/OCE, though the name points to Oceania. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 157.211.49.86:28015.

Does Outback Modded 7x | AU/OCE run smoothly?

Across the last 48 hours the average was 137 fps, with a floor of 77. Buildings, deployables and everything else added up to a peak of 204,141 entities. It drew as much as 5,704 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags

Which Rust Dashboard lists and filters include Outback Modded 7x | AU/OCE?

You'll find Outback Modded 7x | AU/OCE on these themed lists at Rust Dashboard: Rust servers in Oceania and Modded Rust servers, live now. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

What do the server tags on Outback Modded 7x | AU/OCE mean?

The game's server browser reads these tags from Outback Modded 7x | AU/OCE: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^w (Weekly): Wipes come weekly; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is Outback Modded 7x | AU/OCE?

As things stand, 0 players are on Outback Modded 7x | AU/OCE, which holds 50 slots. Its average over the last seven days comes to 0 players.

How does Outback Modded 7x | AU/OCE rank against other Rust servers?

Ranked #15,420 on the last seven days of player hours, Outback Modded 7x | AU/OCE is in the top 69% of all ranked servers.

Reset times

What does wipe day look like on Outback Modded 7x | AU/OCE?

At their busiest, its recent wipes drew 0 players on average. On the latest wipe, 37 hours passed before the crowd peaked.

What is the wipe schedule on Outback Modded 7x | AU/OCE?

Too few wipes are on record for Outback Modded 7x | AU/OCE to confirm its schedule, so the tag sets the prediction. On Monday 2 November at 07:22 UTC the next wipe is due. The world it runs now dates from 15 days 20 hours ago. Its tags carry a wipe schedule of once a week.

Rules

What are the rules and settings on Outback Modded 7x | AU/OCE?

A gather rate of 7x appears in the name of Outback Modded 7x | AU/OCE. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. The anti-cheat from Valve, VAC, is active.

Which map does Outback Modded 7x | AU/OCE run?

The game generates the procedural map on Outback Modded 7x | AU/OCE, size 4,500 with seed 1337. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join Outback Modded 7x | AU/OCE?

The console in Rust opens with F1, and client.connect 157.211.49.86:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp50
Max players 50 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes come weekly.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.