[WILDCORE] EU 2X | TEST | WIPED TODAY
Offline EU 157.173.25.90:28015 checked 14d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 70% · #2581 in EU
7-day average
peak –
Last wipe
weekly schedule
Next wipe
Wed 4 Nov, 17:58 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 87% in EU, and #528 of the trio servers (top 83%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 4 November, 17:58 UTC, in 6d 17h. Its weekly schedule tag · low confidence
Coming wipes
- 6d 17hWed 4 Nov, 17:58 UTC
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 13d 17hWed 11 Nov, 17:58 UTC
- 20d 17hWed 18 Nov, 17:58 UTC
- 27d 17hWed 25 Nov, 17:58 UTC
- 34d 17hWed 2 Dec, 17:58 UTC
- 35d 18hThu 3 Dec, 19:00 UTCFW
- 41d 17hWed 9 Dec, 17:58 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 17:58 UTC14d ago | 0 | – | running | 0 |
| Tue 29 Sep, 16:57 UTC29d ago | 0 | – | 15 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 5/ 500
- 2 21/ 200
- 3 20/ 100
- 4 58/ 300
- 5 48/ 350
- 6 11/ 150
Quick answers
from the figures on this pageServer
Is [WILDCORE] EU 2X | TEST | WIPED TODAY online, and how reliable is it?
We last saw [WILDCORE] EU 2X | TEST | WIPED TODAY 14 days 5 hours ago. It is offline at the moment. It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 29 September 2026, when Rust Dashboard first saw it.
Which version of Rust does [WILDCORE] EU 2X | TEST | WIPED TODAY run?
On Linux, [WILDCORE] EU 2X | TEST | WIPED TODAY runs Rust network protocol 2634 and build 167781. You need the same protocol as the server to join. Steam updates your game for you.
Where is [WILDCORE] EU 2X | TEST | WIPED TODAY located?
[WILDCORE] EU 2X | TEST | WIPED TODAY lists Europe as its location, tagged EU. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 157.173.25.90:28015 is where it lives.
Tags
Which Rust Dashboard lists and filters include [WILDCORE] EU 2X | TEST | WIPED TODAY?
These Rust Dashboard lists include [WILDCORE] EU 2X | TEST | WIPED TODAY: 2x Rust servers, shown live, Best Rust community servers, Europe's Rust servers, live, Vanilla Rust servers and Trio Rust servers, live. It appears under these filters when you browse the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: Trio; Wipe schedule: Weekly; Gather rate: 2x.
What do the server tags on [WILDCORE] EU 2X | TEST | WIPED TODAY mean?
These are the tags [WILDCORE] EU 2X | TEST | WIPED TODAY publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp2 (Max players): 2 is the slot count; ts3 (Group limit): Each team holds no more than 3; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): This one runs game build 167781; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^w (Weekly): Wipes come weekly; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; EU (Europe): The server browser lists it under Europe. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is [WILDCORE] EU 2X | TEST | WIPED TODAY?
The last sighting of [WILDCORE] EU 2X | TEST | WIPED TODAY was 14 days 5 hours ago; it is offline right now.
How does [WILDCORE] EU 2X | TEST | WIPED TODAY rank against other Rust servers?
Player hours over seven days put [WILDCORE] EU 2X | TEST | WIPED TODAY at #15,230 overall and #2,581 in Europe, in the top 70% of all ranked servers. It ranks #528 among trio servers.
Wipe schedule
What does wipe day look like on [WILDCORE] EU 2X | TEST | WIPED TODAY?
Its recent wipes averaged a peak of 0 players. Peak crowd on the latest wipe came 2 hours after it began.
What is the wipe schedule on [WILDCORE] EU 2X | TEST | WIPED TODAY?
Too few wipes are on record for [WILDCORE] EU 2X | TEST | WIPED TODAY to confirm its schedule, so the tag sets the prediction. Wednesday 4 November at 17:58 UTC is when its next wipe falls due. The world it runs now dates from 14 days 6 hours ago. Its tags carry a wipe schedule of once a week.
Settings
What are the rules and settings on [WILDCORE] EU 2X | TEST | WIPED TODAY?
The name says [WILDCORE] EU 2X | TEST | WIPED TODAY runs 2x gather. Teams cap at 3 players (trio). survival is what it plays, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. You will find it under Community in the server browser. The server describes itself as vanilla: no changed rates, kits or rules: the game exactly as Facepunch ships it. Valve's VAC anti-cheat runs here.
Which map does [WILDCORE] EU 2X | TEST | WIPED TODAY run?
The map is procedural and the game generates it on [WILDCORE] EU 2X | TEST | WIPED TODAY.
How to join
How do I join [WILDCORE] EU 2X | TEST | WIPED TODAY?
The console in Rust opens with F1, and client.connect 157.173.25.90:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.