Players now
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- –
Rank
top 69% · #501 in EA
7-day average
peak –
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 44/ 200
- 2 6/ 100
- 3 7/ 250
- 4 3/ 300
- 5 0/ 200
- 6 0/ 100
Quick answers
from the figures on this pageAbout
Is RustGalaxy Japan Test Server online, and how reliable is it?
We last saw RustGalaxy Japan Test Server 20 hours ago. It is offline at the moment. About 6 hours ago it restarted, judging by the uptime figure it gives. Rust Dashboard logged it for the first time on 27 October 2026.
Which version of Rust does RustGalaxy Japan Test Server run?
RustGalaxy Japan Test Server runs Rust network protocol 2635 and build 168909, and Linux is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is RustGalaxy Japan Test Server located?
In Asia, RustGalaxy Japan Test Server lists itself with the EA tag. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 151.242.74.235:28015.
Does RustGalaxy Japan Test Server run smoothly?
Server fps averaged 28 over the last 48 hours and never dropped below 22. At its highest the count reached 105,177 entities: buildings, deployables and the rest. At its highest, it took 2,697 MB of memory. When fps is low and entities keep piling up, players notice it as lag.
Tags
Which Rust Dashboard lists and filters include RustGalaxy Japan Test Server?
You'll find RustGalaxy Japan Test Server on these themed lists at Rust Dashboard: Best Rust community servers and Vanilla Rust servers. You'll find it under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Who runs RustGalaxy Japan Test Server?
RustGalaxy Japan Test Server and 11 other servers we track both publish a rustgalaxy.com hostname, which points to the same operator in all likelihood.
What do the server tags on RustGalaxy Japan Test Server mean?
These are the tags RustGalaxy Japan Test Server publishes, read by the game's server browser: gmrust (Game mode): The game runs on standard Rust survival settings; mp0 (Max players): It holds 0 slots; ts100 (Group limit): 100 is the most you can have per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugins here; EA (East Asia): The server browser lists it under East Asia. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is RustGalaxy Japan Test Server?
The last sighting of RustGalaxy Japan Test Server was 20 hours ago; it is offline right now. The seven-day average for this server is 0 players.
How does RustGalaxy Japan Test Server rank against other Rust servers?
RustGalaxy Japan Test Server holds #15,344 for player hours across seven days, #501 in Asia, in the top 69% of all ranked servers.
Wipe days
What is the wipe schedule on RustGalaxy Japan Test Server?
Estimating from the force wipe gives the next wipe for RustGalaxy Japan Test Server. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world now in play was generated 27 days 5 hours ago. Wipes are listed as monthly in its tags.
Rules
What are the rules and settings on RustGalaxy Japan Test Server?
The name of RustGalaxy Japan Test Server gives no gather rate. 100 players is the most a group can take. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. It appears in the Community section of the server browser. Oxide plugins are loaded. The server describes itself as vanilla: no changed rates, kits or rules: the game exactly as Facepunch ships it. The anti-cheat from Valve, VAC, is active.
Which map does RustGalaxy Japan Test Server run?
RustGalaxy Japan Test Server runs a procedural map of size 4,000 with seed 1337, made by the game. This page links to RustMaps, where the map looks the same for its size and seed. This is the map name: Custom Map.
Join
How do I join RustGalaxy Japan Test Server?
The console in Rust opens with F1, and client.connect 151.242.74.235:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://discord.com/invite/uJeMnpN92P is where its website lives.
