Players now
Live- Full
- 3%
- In queue
- 0
- Peak, 48 hours
- 29
- Peak, 7 days
- 36
3% full
Rank
top 4%
7-day average
peak 36
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 35d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 69, 20 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW27d ago | 69 | – | running | 6 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 82/ 200
- 2 33/ 100
- 3 1/ 50
- 4 3/ 200
- 5 2/ 50
- 6 0/ 100
Quick answers
from the figures on this pageAbout
Is [SEA] Facepunch 1 online, and how reliable is it?
Right now [SEA] Facepunch 1 is running. Its reported uptime points to a restart roughly 23 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does [SEA] Facepunch 1 run?
[SEA] Facepunch 1 runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is [SEA] Facepunch 1 located?
No region tag comes from [SEA] Facepunch 1, though the name points to Asia. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 15.235.180.212:28015 is where it lives.
Does [SEA] Facepunch 1 run smoothly?
Across the last 48 hours the average was 147 fps, with a floor of 103. The world held as many as 143,949 entities, counting buildings, deployables and all the rest. It drew as much as 5,823 MB of memory at peak. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags
Which Rust Dashboard lists and filters include [SEA] Facepunch 1?
The Rust Dashboard lists that carry [SEA] Facepunch 1 are: Rust tutorial servers, live, Official Rust servers and Vanilla Rust servers. It appears under these filters when you browse the server list: Region: Asia; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.
Who runs [SEA] Facepunch 1?
The same operator most likely runs [SEA] Facepunch 1 and 124 other servers we track, since all of them publish a playrust.com hostname.
What do the server tags on [SEA] Facepunch 1 mean?
The browser in the game reads official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game runs on standard Rust survival settings; mp300 (Max players): 300 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^t (Tutorial on): The Facepunch tutorial is open to new players here; sc2 (Custom tag): You will not find this among the standard Rust tags: a plugin or the owner set it from [SEA] Facepunch 1 as its tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is [SEA] Facepunch 1?
As things stand, 9 players are on [SEA] Facepunch 1, which holds 300 slots. Averaged across the last seven days: 13 players, peaking at 36. Across the last 48 hours, the peak came at 15:00 UTC with an average of 27 players.
How does [SEA] Facepunch 1 rank against other Rust servers?
Ranked #798 on the last seven days of player hours, [SEA] Facepunch 1 is in the top 4% of all ranked servers.
Wipe schedule
What does wipe day look like on [SEA] Facepunch 1?
Its recent wipes averaged a peak of 69 players. On the latest wipe, 20 hours passed before the crowd peaked.
What is the wipe schedule on [SEA] Facepunch 1?
Once a month [SEA] Facepunch 1 wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 27 days 19 hours ago. Wipes are listed as monthly in its tags.
Map and rules
What are the rules and settings on [SEA] Facepunch 1?
No gather rate appears in the name of [SEA] Facepunch 1. The group limit is 8 players, which is the game's default. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Rust lists it in the Official tab in game. Vanilla is the label it uses: no changed rates, kits or rules: the game exactly as Facepunch ships it. The anti-cheat from Valve, VAC, is active.
Which map does [SEA] Facepunch 1 run?
A procedural map of size 4,500 with seed 183258278 is what [SEA] Facepunch 1 runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.
Join
How do I join [SEA] Facepunch 1?
Type client.connect 15.235.180.212:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.
