Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- 1
0% full
Rank
top 68% · #1499 in NA
7-day average
peak 1
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
- 7d 17hThu 5 Nov, 19:00 UTCFW
- 35d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 30 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 17:33 UTC26d ago | 3 | – | running | 0 |
| Sat 26 Sep, 13:01 UTC32d ago | 3 | halved by day 1 | 6.2 days | 0 |
| Fri 25 Sep, 20:50 UTC33d ago | 3 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 62/ 200
- 2 36/ 200
- 3 42/ 100
- 4 85/ 100
- 5 30/ 150
- 6 14/ 200
Quick answers
from the figures on this pageAbout
Is PRG Rust Test online, and how reliable is it?
Players can join PRG Rust Test: it is online. Its reported uptime points to a restart roughly 5 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does PRG Rust Test run?
PRG Rust Test runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is PRG Rust Test located?
The NA tag is how PRG Rust Test places itself in North America. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 150.195.174.199:28015 is where it lives.
Does PRG Rust Test run smoothly?
The last 48 hours gave an average of 70 server fps, and it never went under 33. The world held as many as 152,374 entities, counting buildings, deployables and all the rest. At its highest, it took 4,067 MB of memory. When fps is low and entities keep piling up, players notice it as lag.
Tags
Which Rust Dashboard lists and filters include PRG Rust Test?
You'll find PRG Rust Test on these themed lists at Rust Dashboard: North American Rust servers, Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on PRG Rust Test mean?
The game's server browser reads these tags from PRG Rust Test: gmvanilla (Game mode): Vanilla survival is what runs here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^p (PvE): Players do not fight each other here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; NA (North America): The server browser lists it under North America; rustmaps (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Live players
How busy is PRG Rust Test?
0 players are playing on PRG Rust Test right now, out of 10 slots. Averaged across the last seven days: 0 players, peaking at 1.
How does PRG Rust Test rank against other Rust servers?
Player hours over seven days put PRG Rust Test at #15,167 overall and #1,499 in North America, in the top 68% of all ranked servers.
Wipe schedule
What does wipe day look like on PRG Rust Test?
At their busiest, its recent wipes drew 3 players on average. 30 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. In the other cases it dropped below half by day 1.
What is the wipe schedule on PRG Rust Test?
Wipes come once a month on PRG Rust Test, in step with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world now in play was generated 26 days 7 hours ago. Wipes are listed as monthly in its tags.
Map and rules
What are the rules and settings on PRG Rust Test?
The name of PRG Rust Test gives no gather rate. 8 players per group is the game's default, and that is the cap here. pve is the mode here, no PvP between players. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. Valve's VAC anti-cheat runs here.
Which map does PRG Rust Test run?
The map file of PRG Rust Test is published, so this page lets you download this custom map of size 5,000.
Connect
How do I join PRG Rust Test?
Type client.connect 150.195.174.199:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://www.primalragegaming.net/.
