Players now
Live- Full
- 4%
- In queue
- 0
- Peak, 48 hours
- 22
- Peak, 7 days
- 32
4% full
Rank
top 5%
7-day average
peak 32
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 46, 45 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW27d ago | 46 | – | running | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 70/ 200
- 2 42/ 100
- 3 0/ 50
- 4 1/ 200
- 5 4/ 50
- 6 1/ 100
Quick answers
from the figures on this pageAbout
Is [SEA] Facepunch 3 online, and how reliable is it?
[SEA] Facepunch 3 is up and taking players now. Its reported uptime points to a restart roughly 1 hours ago. It was online 99% of the last 7 full days, which is 167 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does [SEA] Facepunch 3 run?
Rust network protocol 2635 and build 168909 is running on [SEA] Facepunch 3, which sits on Windows. Joining needs the same protocol on your side, and Steam handles that update.
Where is [SEA] Facepunch 3 located?
There is no region tag on [SEA] Facepunch 3, but the name suggests Asia. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 15.235.180.213:28015.
Does [SEA] Facepunch 3 run smoothly?
Server fps averaged 169 over the last 48 hours and never dropped below 137. At its highest the count reached 143,718 entities: buildings, deployables and the rest. It drew as much as 5,838 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.
Tags, lists
Which Rust Dashboard lists and filters include [SEA] Facepunch 3?
These Rust Dashboard lists include [SEA] Facepunch 3: Rust tutorial servers, live, Official Rust servers and Vanilla Rust servers. You'll find it under these filters on the server list: Region: Asia; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Who runs [SEA] Facepunch 3?
A playrust.com hostname is published by [SEA] Facepunch 3, and by 124 other servers we track, so one operator most likely runs them all.
What do the server tags on [SEA] Facepunch 3 mean?
These are the tags [SEA] Facepunch 3 publishes, read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard Rust survival is the game mode; mp250 (Max players): The server has 250 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; ^t (Tutorial on): If you are new, you can begin with Facepunch's tutorial here; sc2 (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is [SEA] Facepunch 3?
9 players are playing on [SEA] Facepunch 3 right now, out of 250 slots. Averaged across the last seven days: 9 players, peaking at 32. The busiest point in the last 48 hours was 16:00 UTC, averaging 19 players.
How does [SEA] Facepunch 3 rank against other Rust servers?
Ranked #1,039 on the last seven days of player hours, [SEA] Facepunch 3 is in the top 5% of all ranked servers.
Wipe days
What does wipe day look like on [SEA] Facepunch 3?
The average busiest point of its recent wipes was 46 players. Peak crowd on the latest wipe came 45 hours after it began.
What is the wipe schedule on [SEA] Facepunch 3?
Wipes come once a month on [SEA] Facepunch 3, in step with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world now in play was generated 27 days 21 hours ago. The tags carry a wipe schedule of once a month.
Rules
What are the rules and settings on [SEA] Facepunch 3?
You will not find a gather rate in the name of [SEA] Facepunch 3. The group limit is 8 players, which is the game's default. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Rust lists it in the Official tab in game. Vanilla is the label it uses: this is the game as Facepunch ships it: rates, kits and rules unchanged. VAC is on: that is Valve's anti-cheat.
Which map does [SEA] Facepunch 3 run?
The game generates the procedural map on [SEA] Facepunch 3, size 4,500 with seed 97751958. Because size and seed fix the map, a RustMaps view is available from this page.
Connect
How do I join [SEA] Facepunch 3?
The console in Rust opens with F1, and client.connect 15.235.180.213:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.
