Players now
Live- Full
- 8%
- In queue
- 0
- Peak, 48 hours
- 25
- Peak, 7 days
- 28
8% full
Rank
top 4%
7-day average
peak 28
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 35d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 56, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW27d ago | 56 | – | running | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 66/ 200
- 2 34/ 100
- 3 0/ 50
- 4 1/ 200
- 5 0/ 50
- 6 0/ 100
Quick answers
from the figures on this pageServer
Is [SEA] Facepunch 2 online, and how reliable is it?
Right now [SEA] Facepunch 2 is running. About 4 hours ago it restarted, judging by the uptime figure it gives. Over the last 7 full days, 167 of 168 hours were online: 99%. Our records for it start on 13 September 2026, when Rust Dashboard first saw it.
Which version of Rust does [SEA] Facepunch 2 run?
On Windows, [SEA] Facepunch 2 runs Rust network protocol 2635 and build 168909. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is [SEA] Facepunch 2 located?
No region tag comes from [SEA] Facepunch 2, though the name points to Asia. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 15.235.180.211:28015 is where it lives.
Does [SEA] Facepunch 2 run smoothly?
Across the last 48 hours the average was 159 fps, with a floor of 114. Buildings, deployables and everything else added up to a peak of 149,354 entities. At its highest, it took 6,035 MB of memory. Players feel lag when fps drops and the entity count climbs.
Tags, lists
Which Rust Dashboard lists and filters include [SEA] Facepunch 2?
The Rust Dashboard lists that carry [SEA] Facepunch 2 are: Rust tutorial servers, live, Official Rust servers and Vanilla Rust servers. It appears under these filters when you browse the server list: Region: Asia; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Who runs [SEA] Facepunch 2?
[SEA] Facepunch 2 and 124 other servers we track both publish a playrust.com hostname, which points to the same operator in all likelihood.
What do the server tags on [SEA] Facepunch 2 mean?
The browser in the game reads official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game runs on standard Rust survival settings; mp250 (Max players): The server has 250 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^m (Monthly): Expect one wipe a month: it lands with the Facepunch force wipe; ^v (Vanilla): Facepunch's game, unaltered in rates, kits and rules; ^t (Tutorial on): Facepunch's tutorial is available here for players who are new; sc2 (Custom tag): You will not find this among the standard Rust tags: a plugin or the owner set it from [SEA] Facepunch 2 as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Population
How busy is [SEA] Facepunch 2?
As things stand, 19 players are on [SEA] Facepunch 2, which holds 250 slots. Over seven days the mean is 12 players and the peak is 28. The busiest point in the last 48 hours was 17:00 UTC, averaging 24 players.
How does [SEA] Facepunch 2 rank against other Rust servers?
Player hours over seven days put [SEA] Facepunch 2 at #878, in the top 4% of all ranked servers.
Reset times
What does wipe day look like on [SEA] Facepunch 2?
At their busiest, its recent wipes drew 56 players on average. On the latest wipe, 25 hours passed before the crowd peaked.
What is the wipe schedule on [SEA] Facepunch 2?
Once a month [SEA] Facepunch 2 wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world now in play was generated 27 days 23 hours ago. Wipes are listed as monthly in its tags.
Settings
What are the rules and settings on [SEA] Facepunch 2?
You will not find a gather rate in the name of [SEA] Facepunch 2. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Rust lists it in the Official tab in game. Vanilla is the label it uses: facepunch's game, unaltered in rates, kits and rules. Valve's VAC anti-cheat runs here.
Which map does [SEA] Facepunch 2 run?
A procedural map of size 4,500 with seed 1720588492 is what [SEA] Facepunch 2 runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.
How to join
How do I join [SEA] Facepunch 2?
Type client.connect 15.235.180.211:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.
