West Coast Fun PVE 2.5
Online 15.204.34.9:28015 checked 9m ago
Players now
Live- Full
- 2%
- In queue
- 0
- Peak, 48 hours
- 3
- Peak, 7 days
- 7
2% full
Rank
top 13%
7-day average
peak 7
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
- 7d 17hThu 5 Nov, 19:00 UTCFW
- 35d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 33 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:49 UTC FW27d ago | 10 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 59/ 300
- 2 67/ 200
- 3 42/ 200
- 4 30/ 100
- 5 6/ 200
- 6 46/ 100
Quick answers
from the figures on this pageServer details
Is West Coast Fun PVE 2.5 online, and how reliable is it?
Right now West Coast Fun PVE 2.5 is running. Its reported uptime points to a restart roughly 6 hours ago. The last 7 full days show 98% uptime, with 164 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does West Coast Fun PVE 2.5 run?
Rust network protocol 2635 and build 168909 is running on West Coast Fun PVE 2.5, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.
Where is West Coast Fun PVE 2.5 located?
There is no region on West Coast Fun PVE 2.5. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 15.204.34.9:28015.
Does West Coast Fun PVE 2.5 run smoothly?
The last 48 hours gave an average of 136 server fps, and it never went under 108. The world held as many as 156,399 entities, counting buildings, deployables and all the rest. At its highest, it took 5,055 MB of memory. When fps is low and entities keep piling up, players notice it as lag.
Lists
Which Rust Dashboard lists and filters include West Coast Fun PVE 2.5?
The Rust Dashboard lists that carry West Coast Fun PVE 2.5 are: Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on West Coast Fun PVE 2.5 mean?
The game's server browser reads these tags from West Coast Fun PVE 2.5: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp50 (Max players): It holds 50 slots; ts32 (Group limit): Each team holds no more than 32; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^p (PvE): Players do not fight each other here; the world is the danger; ^o (Oxide): This server runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Population
How busy is West Coast Fun PVE 2.5?
As things stand, 1 players are on West Coast Fun PVE 2.5, which holds 50 slots. Averaged across the last seven days: 1 players, peaking at 7. Across the last 48 hours, the peak came at 00:00 UTC with an average of 2 players.
How does West Coast Fun PVE 2.5 rank against other Rust servers?
Ranked #2,928 on the last seven days of player hours, West Coast Fun PVE 2.5 is in the top 13% of all ranked servers.
Wipe days
What does wipe day look like on West Coast Fun PVE 2.5?
Its recent wipes averaged a peak of 10 players. On the latest wipe, 33 hours passed before the crowd peaked.
What is the wipe schedule on West Coast Fun PVE 2.5?
Once a month West Coast Fun PVE 2.5 wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world it runs now dates from 27 days 7 hours ago. Wipes are listed as monthly in its tags.
Map and rules
What are the rules and settings on West Coast Fun PVE 2.5?
You will not find a gather rate in the name of West Coast Fun PVE 2.5. 32 players is the most a group can take. pve is what it plays, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.
Which map does West Coast Fun PVE 2.5 run?
A procedural map of size 4,250 with seed 2070244327 is what West Coast Fun PVE 2.5 runs, generated by the game. Size and seed fix the map, so this page can show it on RustMaps.
Join
How do I join West Coast Fun PVE 2.5?
Type client.connect 15.204.34.9:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://discord.com/invite/CumrnnqwD8.