Rust Dashboard90,952 playing

[US] RADFIELD_TEST 1

Offline 15.204.180.17:60406 checked 27d ago

monthly wipes moddedoxide

Players now

0of 300
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,916

top 69%

7-day average

0

peak –

Last wipe

32d ago

monthly schedule

Next wipe

6d 21h

Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

4.1 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

Coming wipes

  • 6d 21hThu 5 Nov, 19:00 UTCFW
  • 34d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 26 SepSun 20 SepWed 16 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 23:28 UTC32d ago 1 – running 0
Sun 20 Sep, 20:58 UTC39d ago 9 halved by day 1 6.1 days 1
Wed 16 Sep, 18:55 UTC43d ago 1 halved by day 3 4.1 days 0
Mon 14 Sep, 23:26 UTC44d ago 1 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2
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  3. 3
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Quick answers

from the figures on this page

Server

Is [US] RADFIELD_TEST 1 online, and how reliable is it?

[US] RADFIELD_TEST 1 is not online right now, and 27 days 14 hours have passed since we last saw it. The last 7 full days show 0% uptime, with 0 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does [US] RADFIELD_TEST 1 run?

On Linux, [US] RADFIELD_TEST 1 runs Rust network protocol 2633 and build 165217. Joining needs the same protocol on your side, and Steam handles that update.

Where is [US] RADFIELD_TEST 1 located?

There is no region tag on [US] RADFIELD_TEST 1, but the name suggests North America. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 15.204.180.17:60406.

Tags, lists

Which Rust Dashboard lists and filters include [US] RADFIELD_TEST 1?

The Rust Dashboard lists that carry [US] RADFIELD_TEST 1 are: North American Rust servers and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on [US] RADFIELD_TEST 1 mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp300 (Max players): It holds 300 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The game protocol is 2633; your build has to match it to join; cs165217 (Build): This one runs game build 165217; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded from [US] RADFIELD_TEST 1 as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is [US] RADFIELD_TEST 1?

The last sighting of [US] RADFIELD_TEST 1 was 27 days 14 hours ago; it is offline right now.

How does [US] RADFIELD_TEST 1 rank against other Rust servers?

Player hours over seven days put [US] RADFIELD_TEST 1 at #15,916, in the top 69% of all ranked servers.

Wipe schedule

What does wipe day look like on [US] RADFIELD_TEST 1?

At their busiest, its recent wipes drew 4 players on average. 0 hours into the latest wipe the crowd peaked. The crowd held above half that peak until the next wipe in 0% of recent wipes. When that did not happen, the crowd was below half by day 2.

What is the wipe schedule on [US] RADFIELD_TEST 1?

Once a month [US] RADFIELD_TEST 1 wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world now in play was generated 32 days 21 hours ago. A monthly wipe schedule is set out in its tags.

Map and rules

What are the rules and settings on [US] RADFIELD_TEST 1?

The name of [US] RADFIELD_TEST 1 gives no gather rate. Groups hold up to 8 players, the default for the game. It runs survival, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. The anti-cheat from Valve, VAC, is active.

Which map does [US] RADFIELD_TEST 1 run?

The game generates the procedural map on [US] RADFIELD_TEST 1, size 4,000 with seed 1337. Because size and seed fix the map, a RustMaps view is available from this page. It gives its map the name Custom Map.

Connect

How do I join [US] RADFIELD_TEST 1?

The console in Rust opens with F1, and client.connect 15.204.180.17:60406 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://discord.com/invite/wa89yJYR7 is where its website lives.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2633,^m,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp300
Max players It holds 300 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol The game protocol is 2633; your build has to match it to join.
cs165217
Build This one runs game build 165217.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Once a month it wipes, together with the force wipe from Facepunch.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.