Players now
Live- Full
- 2%
- In queue
- 0
- Peak, 48 hours
- 15
- Peak, 7 days
- 21
2% full
Rank
top 5%
7-day average
peak 21
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
- 7d 22hThu 5 Nov, 19:00 UTCFW
- 35d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 22, 45 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW27d ago | 22 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 363/ 525
- 2 267/ 350
- 3 118/ 200
- 4 138/ 225
- 5 117/ 300
- 6 115/ 200
Quick answers
from the figures on this pageServer details
Is [CAN] Facepunch 2 online, and how reliable is it?
Right now [CAN] Facepunch 2 is running. Its reported uptime points to a restart roughly 4 hours ago. Over the last 7 full days, 168 of 168 hours were online: 100%. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does [CAN] Facepunch 2 run?
On Windows, [CAN] Facepunch 2 runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.
Where is [CAN] Facepunch 2 located?
There is no region on [CAN] Facepunch 2. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 148.113.198.6:28015.
Does [CAN] Facepunch 2 run smoothly?
The last 48 hours gave an average of 287 server fps, and it never went under 224. Buildings, deployables and everything else added up to a peak of 132,157 entities. Memory use peaked at 6,132 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags
Which Rust Dashboard lists and filters include [CAN] Facepunch 2?
You'll find [CAN] Facepunch 2 on these themed lists at Rust Dashboard: Rust tutorial servers, live, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Who runs [CAN] Facepunch 2?
The same operator most likely runs [CAN] Facepunch 2 and 124 other servers we track, since all of them publish a playrust.com hostname.
What do the server tags on [CAN] Facepunch 2 mean?
These are the tags [CAN] Facepunch 2 publishes, read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp400 (Max players): 400 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^v (Vanilla): Facepunch's game, unaltered in rates, kits and rules; ^t (Tutorial on): Facepunch's tutorial is available here for players who are new; sc2 (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Player counts
How busy is [CAN] Facepunch 2?
As things stand, 7 players are on [CAN] Facepunch 2, which holds 400 slots. Over seven days the mean is 9 players and the peak is 21. It was busiest at 17:00 UTC over the last 48 hours, when it averaged 12 players.
How does [CAN] Facepunch 2 rank against other Rust servers?
Ranked #1,005 on the last seven days of player hours, [CAN] Facepunch 2 is in the top 5% of all ranked servers.
Wipe schedule
What does wipe day look like on [CAN] Facepunch 2?
The average busiest point of its recent wipes was 22 players. Peak crowd on the latest wipe came 45 hours after it began.
What is the wipe schedule on [CAN] Facepunch 2?
Once a month [CAN] Facepunch 2 wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world now in play was generated 27 days 3 hours ago. Wipes are listed as monthly in its tags.
Map and rules
What are the rules and settings on [CAN] Facepunch 2?
You will not find a gather rate in the name of [CAN] Facepunch 2. Groups hold up to 8 players, the default for the game. It runs survival, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. It sits in the Official tab inside Rust. The server describes itself as vanilla: facepunch's game, unaltered in rates, kits and rules. Valve's VAC anti-cheat runs here.
Which map does [CAN] Facepunch 2 run?
The game generates the procedural map on [CAN] Facepunch 2, size 4,500 with seed 539058346. This page links to RustMaps, where the map looks the same for its size and seed.
Connect
How do I join [CAN] Facepunch 2?
Type client.connect 148.113.198.6:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.
