Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 26
- Peak, 7 days
- 33
0% full
Rank
top 3%
7-day average
peak 33
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 35d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 23, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW27d ago | 23 | – | running | 9 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 196/ 225
- 2 102/ 200
- 3 49/ 200
- 4 35/ 100
- 5 54/ 300
- 6 55/ 200
Quick answers
from the figures on this pageServer details
Is [CAN] Facepunch Large 1 online, and how reliable is it?
Players can join [CAN] Facepunch Large 1: it is online. Its reported uptime points to a restart roughly 17 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does [CAN] Facepunch Large 1 run?
[CAN] Facepunch Large 1 runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.
Where is [CAN] Facepunch Large 1 located?
No region tag comes from [CAN] Facepunch Large 1. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 148.113.198.15:28015.
Does [CAN] Facepunch Large 1 run smoothly?
Across the last 48 hours the average was 246 fps, with a floor of 208. At its highest the count reached 181,676 entities: buildings, deployables and the rest. At its highest, it took 6,504 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Lists
Which Rust Dashboard lists and filters include [CAN] Facepunch Large 1?
You'll find [CAN] Facepunch Large 1 on these themed lists at Rust Dashboard: Rust tutorial servers, live, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.
Who runs [CAN] Facepunch Large 1?
[CAN] Facepunch Large 1 and 124 other servers we track both publish a playrust.com hostname, which points to the same operator in all likelihood.
What do the server tags on [CAN] Facepunch Large 1 mean?
The browser in the game reads official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game runs on standard Rust survival settings; mp400 (Max players): It holds 400 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^v (Vanilla): Facepunch's game, unaltered in rates, kits and rules; ^t (Tutorial on): Facepunch's tutorial is available here for players who are new; sc2 (Custom tag): You will not find this among the standard Rust tags: a plugin or the owner set it from [CAN] Facepunch Large 1 as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is [CAN] Facepunch Large 1?
[CAN] Facepunch Large 1 has 2 of its 400 slots filled at the moment. Averaged across the last seven days: 14 players, peaking at 33. It was busiest at 01:00 UTC over the last 48 hours, when it averaged 23 players.
How does [CAN] Facepunch Large 1 rank against other Rust servers?
Player hours over seven days put [CAN] Facepunch Large 1 at #778, in the top 3% of all ranked servers.
Wipe schedule
What does wipe day look like on [CAN] Facepunch Large 1?
Its recent wipes averaged a peak of 23 players. Peak crowd on the latest wipe came 47 hours after it began.
What is the wipe schedule on [CAN] Facepunch Large 1?
The only wipe on [CAN] Facepunch Large 1 is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. 27 days 13 hours ago the current world was made. A monthly wipe schedule is set out in its tags.
Rules
What are the rules and settings on [CAN] Facepunch Large 1?
The name of [CAN] Facepunch Large 1 gives no gather rate. Groups hold up to 8 players, the default for the game. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. It sits in the Official tab inside Rust. By its own description it is vanilla: facepunch's game, unaltered in rates, kits and rules. The anti-cheat from Valve, VAC, is active.
Which map does [CAN] Facepunch Large 1 run?
[CAN] Facepunch Large 1 runs a procedural map of size 5,000 with seed 1205868088, made by the game. Size and seed fix the map, so this page can show it on RustMaps.
Join
How do I join [CAN] Facepunch Large 1?
The console in Rust opens with F1, and client.connect 148.113.198.15:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.
