Rust Dashboard33,251 playing

Goofballs Server

Offline NA 148.113.159.48:28025 checked 22d ago

monthly wipes moddedoxidepve

Players now

0of 50
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,998

top 71% · #1549 in NA

7-day average

0

peak –

Last wipe

26d ago

monthly schedule

Next wipe

7d 12h

Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  • 7d 12hThu 5 Nov, 19:00 UTCFW
  • 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:17 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2
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    31/ 200
  3. 3
    Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average
    28/ 100
  4. 4
    Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 33 on average
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  5. 5
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  6. 6
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Quick answers

from the figures on this page

Server details

Is Goofballs Server online, and how reliable is it?

Goofballs Server is not online right now, and 22 days 12 hours have passed since we last saw it. It was online 0% of the last 7 full days, which is 0 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does Goofballs Server run?

Rust network protocol 2634 and build 166652 is running on Goofballs Server, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.

Where is Goofballs Server located?

In North America, Goofballs Server lists itself with the NA tag. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 148.113.159.48:28025 is where it lives.

Lists

Which Rust Dashboard lists and filters include Goofballs Server?

The Rust Dashboard lists that carry Goofballs Server are: North American Rust servers, Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Goofballs Server mean?

The game's server browser reads these tags from Goofballs Server: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): North America is where the server browser puts it. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is Goofballs Server?

The last sighting of Goofballs Server was 22 days 12 hours ago; it is offline right now.

How does Goofballs Server rank against other Rust servers?

Player hours over seven days put Goofballs Server at #15,998 overall and #1,549 in North America, in the top 71% of all ranked servers.

Wipe days

What does wipe day look like on Goofballs Server?

At their busiest, its recent wipes drew 0 players on average. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on Goofballs Server?

Once a month Goofballs Server wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. 26 days 18 hours ago the current world was made. Wipes are listed as monthly in its tags.

Map and rules

What are the rules and settings on Goofballs Server?

No gather rate appears in the name of Goofballs Server. 8 players per group is the game's default, and that is the cap here. pve is what it plays, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on: that is Valve's anti-cheat.

Which map does Goofballs Server run?

Goofballs Server runs a procedural map of size 4,000 with seed 1, made by the game. Size and seed fix the map, so this page can show it on RustMaps.

How to join

How do I join Goofballs Server?

Type client.connect 148.113.159.48:28025 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp50
Max players The server has 50 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs166652
Build Build 166652 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Once a month it wipes, together with the force wipe from Facepunch.

Gameplay

^p
PvE The danger comes from the world, not from other players, who do not fight each other.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America North America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.