DFAM Server
Online NA 144.48.104.42:28085 checked 8m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- 1
0% full
Rank
top 65% · #1447 in NA
7-day average
peak 1
Last wipe
weekly schedule
Next wipe
Thu 29 Oct, 18:22 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:22 UTC, in 1h. Its weekly schedule tag · low confidence
Coming wipes
- 1hThu 29 Oct, 18:22 UTC
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 14d 1hThu 12 Nov, 18:22 UTC
- 21d 1hThu 19 Nov, 18:22 UTC
- 28d 1hThu 26 Nov, 18:22 UTC
- 35d 2hThu 3 Dec, 19:00 UTCFW
- 42d 1hThu 10 Dec, 18:22 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 18:22 UTC13d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 4/ 50
- 2 172/ 2000
- 3 58/ 200
- 4 37/ 200
- 5 28/ 200
- 6 68/ 100
Quick answers
from the figures on this pageServer
Is DFAM Server online, and how reliable is it?
DFAM Server is up and taking players now. The uptime it reports puts its last restart about 6 days 17 hours ago. Over the last 7 full days, 167 of 168 hours were online: 99%. Rust Dashboard logged it for the first time on 8 October 2026.
Which version of Rust does DFAM Server run?
On Linux, DFAM Server runs Rust network protocol 2635 and build 167781. Joining needs the same protocol on your side, and Steam handles that update.
Where is DFAM Server located?
In North America, DFAM Server lists itself with the NA tag. Rust Dashboard takes the location a server gives; the machine's real position is not checked. Connect to it at 144.48.104.42:28085.
Does DFAM Server run smoothly?
Server fps averaged 81 over the last 48 hours and never dropped below 48. At its highest the count reached 72,288 entities: buildings, deployables and the rest. It drew as much as 3,372 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.
Lists
Which Rust Dashboard lists and filters include DFAM Server?
These Rust Dashboard lists include DFAM Server: North American Rust servers, Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
What do the server tags on DFAM Server mean?
These are the tags DFAM Server publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs167781 (Build): This one runs game build 167781; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^w (Weekly): The wipe cycle is one week; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; NA (North America): In the server browser it sits under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Player counts
How busy is DFAM Server?
As things stand, 0 players are on DFAM Server, which holds 100 slots. Its seven-day average is 0 players, and it reached 1 at the highest.
How does DFAM Server rank against other Rust servers?
Player hours over seven days put DFAM Server at #14,561 overall and #1,447 in North America, in the top 65% of all ranked servers.
Wipe schedule
What does wipe day look like on DFAM Server?
At their busiest, its recent wipes drew 1 players on average. 33 hours into the latest wipe the crowd peaked.
What is the wipe schedule on DFAM Server?
Too few wipes are on record for DFAM Server to confirm its schedule, so the tag sets the prediction. On Thursday 29 October at 18:22 UTC the next wipe is due. The world it runs now dates from 13 days 22 hours ago. Its tags carry a wipe schedule of once a week.
Map and rules
What are the rules and settings on DFAM Server?
No gather rate appears in the name of DFAM Server. 8 players per group is the game's default, and that is the cap here. pve is the mode here, no PvP between players. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. Vanilla is the label it uses: this is the game as Facepunch ships it: rates, kits and rules unchanged. Valve's VAC anti-cheat runs here.
Which map does DFAM Server run?
DFAM Server runs a procedural map of size 3,500 with seed 417976064, made by the game. This page links to RustMaps, where the map looks the same for its size and seed.
How to join
How do I join DFAM Server?
Type client.connect 144.48.104.42:28085 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.