Rust Dashboard89,289 playing

PotatoServer.Live | PvE RPG Zombies & Bosses

Offline 144.202.49.95:28015 checked 1d ago

monthly wipes moddedoxidepve

Players now

0of 100
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Mon 20:00Tue 08:00players each hour · 48 hours · UTC

Rank

#15,373

top 69%

7-day average

0

peak –

Last wipe

18d ago

monthly schedule

Next wipe

7d 23h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123420:0022:0001:0003:0006:0008:00

Hourly average and peak, UTC.

Server performance

05010015020020:0022:0001:0003:0006:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

23.8 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

Coming wipes

  • 7d 23hThu 5 Nov, 19:00 UTCFW
  • 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 10 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 04:19 UTC18d ago 2 – running 0
Wed 16 Sep, 10:10 UTC42d ago 2 halved by day 1 23.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 45/ 300
  2. 2
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    40/ 200
  3. 3
    [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average
    32/ 200
  4. 4
    1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average
    45/ 200
  5. 5
    [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本EA · groups of 8+ · monthly · 35 on average
    35/ 100
  6. 6
    Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average
    23/ 100

Quick answers

from the figures on this page

Server

Is PotatoServer.Live | PvE RPG Zombies & Bosses online, and how reliable is it?

We last saw PotatoServer.Live | PvE RPG Zombies & Bosses 35 hours ago. It is offline at the moment. The uptime it reports puts its last restart about 46 hours ago. It was online 91% of the last 7 full days, which is 153 of 168 hours. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does PotatoServer.Live | PvE RPG Zombies & Bosses run?

Rust network protocol 2634 and build 167398 is running on PotatoServer.Live | PvE RPG Zombies & Bosses, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.

Where is PotatoServer.Live | PvE RPG Zombies & Bosses located?

There is no region on PotatoServer.Live | PvE RPG Zombies & Bosses. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 144.202.49.95:28015 is where it lives.

Does PotatoServer.Live | PvE RPG Zombies & Bosses run smoothly?

Server fps averaged 94 over the last 48 hours and never dropped below 81. The world held as many as 113,699 entities, counting buildings, deployables and all the rest. Memory use peaked at 4,369 MB. When fps is low and entities keep piling up, players notice it as lag.

Tags

Which Rust Dashboard lists and filters include PotatoServer.Live | PvE RPG Zombies & Bosses?

These Rust Dashboard lists include PotatoServer.Live | PvE RPG Zombies & Bosses: Rust roleplay servers, Rust servers with zombies in the name, Modded Rust servers, live now and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on PotatoServer.Live | PvE RPG Zombies & Bosses mean?

The game's server browser reads these tags from PotatoServer.Live | PvE RPG Zombies & Bosses: gmrust (Game mode): The game runs on standard Rust survival settings; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167398 (Build): This one runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^m (Monthly): Expect one wipe a month: it lands with the Facepunch force wipe; ^r (Roleplay): This is a roleplay server; ^p (PvE): Players do not fight each other here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is PotatoServer.Live | PvE RPG Zombies & Bosses?

The last sighting of PotatoServer.Live | PvE RPG Zombies & Bosses was 35 hours ago; it is offline right now. The seven-day average for this server is 0 players.

How does PotatoServer.Live | PvE RPG Zombies & Bosses rank against other Rust servers?

Player hours over seven days put PotatoServer.Live | PvE RPG Zombies & Bosses at #15,373, in the top 69% of all ranked servers.

Wipe schedule

What does wipe day look like on PotatoServer.Live | PvE RPG Zombies & Bosses?

Its recent wipes averaged a peak of 2 players. 7 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. By day 1 it had fallen below half, where the crowd did not hold.

What is the wipe schedule on PotatoServer.Live | PvE RPG Zombies & Bosses?

Wipes come once a month on PotatoServer.Live | PvE RPG Zombies & Bosses, in step with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 18 days 15 hours ago. A monthly wipe schedule is set out in its tags.

Map and rules

What are the rules and settings on PotatoServer.Live | PvE RPG Zombies & Bosses?

The name of PotatoServer.Live | PvE RPG Zombies & Bosses gives no gather rate. 8 players per group is the game's default, and that is the cap here. roleplay is the mode here, roleplay rules, towns and jobs. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. Valve's VAC anti-cheat runs here.

Which map does PotatoServer.Live | PvE RPG Zombies & Bosses run?

The game generates the procedural map on PotatoServer.Live | PvE RPG Zombies & Bosses, size 4,500 with seed 6738. Because size and seed fix the map, a RustMaps view is available from this page.

Join

How do I join PotatoServer.Live | PvE RPG Zombies & Bosses?

Type client.connect 144.202.49.95:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://PotatoServer.Live is where its website lives.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^r,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp100
Max players It holds 100 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167398
Build This one runs game build 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Expect one wipe a month: it lands with the Facepunch force wipe.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE Players do not fight each other here; the world is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugins here.
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.