Rust Dashboard102,455 playing

4Netplayers Rust Server

Offline 141.94.74.199:21000 checked 16d ago

moddedoxide

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,366

top 71%

7-day average

0

peak –

Last wipe

23d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct6 Oct10 Oct13 Oct17 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 19:53 UTC23d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    RustForNoobs.com Primitive | Bow / Melee | MedievalNA · groups of 16+ · biweekly · 1 on average
    0/ 50
  2. 2
    [US East] Facepunch Primitive 1NA · groups of 8+ · monthly · 22 on average
    17/ 400
  3. 3
    [EU] Facepunch Primitive 1EU · groups of 8+ · monthly · 16 on average
    25/ 400
  4. 4
    JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 5 on average
    9/ 120
  5. 5
    JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 4 on average
    3/ 120
  6. 6
    Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average
    12/ 100

Quick answers

from the figures on this page

About

Is 4Netplayers Rust Server online, and how reliable is it?

The server is down at the moment. Its last sighting was 16 days 7 hours ago: 4Netplayers Rust Server. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 3 October 2026, when Rust Dashboard first saw it.

Which version of Rust does 4Netplayers Rust Server run?

4Netplayers Rust Server runs Rust network protocol 2634 and build 167231, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is 4Netplayers Rust Server located?

No region is published by 4Netplayers Rust Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 141.94.74.199:21000 is where it lives.

Lists

Which Rust Dashboard lists and filters include 4Netplayers Rust Server?

The Rust Dashboard lists that carry 4Netplayers Rust Server are: Primitive servers, live now and Modded Rust servers, live now. You'll find it under these filters on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on 4Netplayers Rust Server mean?

The browser in the game reads gmprimitive (Game mode): This is primitive, so guns are out and bows, spears and melee are in; mp10 (Max players): 10 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167231 (Build): The game build is 167231; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded from 4Netplayers Rust Server as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is 4Netplayers Rust Server?

At the moment 4Netplayers Rust Server is offline; it last showed 16 days 7 hours ago.

How does 4Netplayers Rust Server rank against other Rust servers?

Ranked #15,366 on the last seven days of player hours, 4Netplayers Rust Server is in the top 71% of all ranked servers.

Reset times

What does wipe day look like on 4Netplayers Rust Server?

The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on 4Netplayers Rust Server?

Too few wipes are on record for 4Netplayers Rust Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. The world it runs now dates from 23 days 23 hours ago.

Rules

What are the rules and settings on 4Netplayers Rust Server?

The name of 4Netplayers Rust Server gives no gather rate. The group limit is 8 players, which is the game's default. primitive is the mode here, melee, bows and spears, with no guns. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map does 4Netplayers Rust Server run?

The game generates the procedural map on 4Netplayers Rust Server, size 3,072 with seed 20261003. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join 4Netplayers Rust Server?

Type client.connect 141.94.74.199:21000 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmprimitive,cs167231,ts8,^o^z

Game

gmprimitive
Game mode This is primitive, so guns are out and bows, spears and melee are in.
mp10
Max players 10 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs167231
Build The game build is 167231.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.