WZ's Island
Online NA 135.148.136.193:60408 checked 10m ago
Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- –
0% full
Rank
top 69% · #1493 in NA
7-day average
peak –
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Coming wipes
- 6d 20hThu 5 Nov, 19:00 UTCFW
- 34d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 01:50 UTC5d ago | 0 | – | running | 0 |
| Mon 12 Oct, 21:05 UTC17d ago | 1 | halved by day 1 | 11.2 days | 0 |
| Mon 12 Oct, 00:45 UTC17d ago | 1 | – | 0.8 days | 0 |
| Sat 26 Sep, 16:55 UTC33d ago | 1 | halved by day 1 | 15.3 days | 0 |
| Sat 26 Sep, 01:13 UTC33d ago | 1 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 16/ 175
- 2 6/ 90
- 3 7/ 1000
- 4 3/ 15
- 5 2/ 50
- 6 1/ 50
Quick answers
from the figures on this pageAbout
Is WZ's Island online, and how reliable is it?
Players can join WZ's Island: it is online. The uptime it reports puts its last restart about 2 days 18 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. Rust Dashboard logged it for the first time on 20 September 2026.
Which version of Rust does WZ's Island run?
On Linux, WZ's Island runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.
Where is WZ's Island located?
WZ's Island lists North America as its location, tagged NA. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 135.148.136.193:60408.
Does WZ's Island run smoothly?
Across the last 48 hours the average was 141 fps, with a floor of 114. The world held as many as 124,095 entities, counting buildings, deployables and all the rest. At its highest, it took 5,433 MB of memory. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags, lists
Which Rust Dashboard lists and filters include WZ's Island?
You'll find WZ's Island on these themed lists at Rust Dashboard: North American Rust servers and Modded Rust servers, live now. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
What do the server tags on WZ's Island mean?
The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the day, and this server wipes once a month; ^o (Oxide): Oxide (uMod) provides the plugins here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; NA (North America): In the server browser it sits under North America from WZ's Island as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Live players
How busy is WZ's Island?
WZ's Island has 0 of its 100 slots filled at the moment. The mean over seven days is 0 players.
How does WZ's Island rank against other Rust servers?
WZ's Island holds #15,276 for player hours across seven days, #1,493 in North America, in the top 69% of all ranked servers.
Wipe days
What does wipe day look like on WZ's Island?
The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 0% of recent wipes. In the other cases it dropped below half by day 1.
What is the wipe schedule on WZ's Island?
The only wipe on WZ's Island is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. The world now in play was generated 5 days 20 hours ago. A monthly wipe schedule is set out in its tags.
Rules
What are the rules and settings on WZ's Island?
You will not find a gather rate in the name of WZ's Island. Groups hold up to 8 players, the default for the game. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins run on it. Valve's VAC anti-cheat runs here.
Which map does WZ's Island run?
WZ's Island runs a procedural map of size 4,500 with seed 441222607, made by the game. Size and seed fix the map, so this page can show it on RustMaps.
Connect
How do I join WZ's Island?
Type client.connect 135.148.136.193:60408 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.