RetroPVE (Testing Server)
Offline OC 123.50.149.73:28015 checked 12d ago
Players now
- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
0% full
Rank
top 70% · #186 in OC
7-day average
peak –
Last wipe
monthly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
- 7d 22hThu 5 Nov, 19:00 UTCFW
- 35d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 16:48 UTC27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 0/ 75
- 2 7/ 100
- 3 3/ 250
- 4 5/ 250
- 5 3/ 500
- 6 1/ 100
Quick answers
from the figures on this pageServer details
Is RetroPVE (Testing Server) online, and how reliable is it?
The server is down at the moment. Its last sighting was 12 days 1 hours ago: RetroPVE (Testing Server). It was online 0% of the last 7 full days, which is 0 of 168 hours. Our records for it start on 28 September 2026, when Rust Dashboard first saw it.
Which version of Rust does RetroPVE (Testing Server) run?
RetroPVE (Testing Server) runs Rust network protocol 2634 and build 166494, and Linux is the system under it. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is RetroPVE (Testing Server) located?
In Oceania, RetroPVE (Testing Server) lists itself with the OC tag. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 123.50.149.73:28015 is where it lives.
Tags
Which Rust Dashboard lists and filters include RetroPVE (Testing Server)?
The Rust Dashboard lists that carry RetroPVE (Testing Server) are: Rust servers in Oceania and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on RetroPVE (Testing Server) mean?
The game's server browser reads these tags from RetroPVE (Testing Server): gmvanilla (Game mode): Vanilla survival is what runs here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^m (Monthly): Expect one wipe a month: it lands with the Facepunch force wipe; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework here is Carbon; OC (Oceania): Oceania is where the server browser puts it. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is RetroPVE (Testing Server)?
At the moment RetroPVE (Testing Server) is offline; it last showed 12 days 1 hours ago.
How does RetroPVE (Testing Server) rank against other Rust servers?
RetroPVE (Testing Server) holds #15,106 for player hours across seven days, #186 in Oceania, in the top 70% of all ranked servers.
Wipe schedule
What does wipe day look like on RetroPVE (Testing Server)?
Its recent wipes averaged a peak of 2 players. Peak crowd on the latest wipe came 3 hours after it began.
What is the wipe schedule on RetroPVE (Testing Server)?
Wipes come once a month on RetroPVE (Testing Server), in step with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world it runs now dates from 27 days 2 hours ago. The tags carry a wipe schedule of once a month.
Rules
What are the rules and settings on RetroPVE (Testing Server)?
No gather rate appears in the name of RetroPVE (Testing Server). The group limit is 8 players, which is the game's default. survival is the mode here, the usual game, where you gather, build and raid. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins are loaded. The anti-cheat from Valve, VAC, is active.
Which map does RetroPVE (Testing Server) run?
RetroPVE (Testing Server) runs a procedural map of size 5,000, made by the game.
How to join
How do I join RetroPVE (Testing Server)?
The console in Rust opens with F1, and client.connect 123.50.149.73:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.