142# NEEDFORCRAFT Classic 16.10
Online 109.111.170.145:28016 checked 6m ago
Players now
Live- Full
- 1%
- In queue
- 0
- Peak, 48 hours
- 2
- Peak, 7 days
- 2
1% full
Rank
top 24%
7-day average
peak 2
Last wipe
biweekly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 20d 20hThu 19 Nov, 11:16 UTC
- 35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 11:16 UTC7d ago | 2 | – | running | 0 |
| Thu 15 Oct, 17:35 UTC13d ago | 3 | held half | 6.7 days | 0 |
| Mon 5 Oct, 12:33 UTC24d ago | 2 | held half | 10.2 days | 0 |
| Fri 2 Oct, 15:21 UTC26d ago | 2 | halved by day 1 | 2.9 days | 0 |
| Fri 18 Sep, 11:48 UTC41d ago | 7 | halved by day 4 | 14.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 14/ 100
- 2 17/ 100
- 3 8/ 200
- 4 9/ 200
- 5 1/ 50
- 6 1/ 50
Quick answers
from the figures on this pageAbout
Is 142# NEEDFORCRAFT Classic 16.10 online, and how reliable is it?
142# NEEDFORCRAFT Classic 16.10 is up and taking players now. Its reported uptime points to a restart roughly 12 hours ago. The last 7 full days show 93% uptime, with 157 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does 142# NEEDFORCRAFT Classic 16.10 run?
On Windows, 142# NEEDFORCRAFT Classic 16.10 runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.
Where is 142# NEEDFORCRAFT Classic 16.10 located?
There is no region on 142# NEEDFORCRAFT Classic 16.10. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. Connect to it at 109.111.170.145:28016.
Does 142# NEEDFORCRAFT Classic 16.10 run smoothly?
Across the last 48 hours the average was 89 fps, with a floor of 50. The world held as many as 105,630 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,652 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Lists
Which Rust Dashboard lists and filters include 142# NEEDFORCRAFT Classic 16.10?
The Rust Dashboard lists that carry 142# NEEDFORCRAFT Classic 16.10 are: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on 142# NEEDFORCRAFT Classic 16.10 mean?
These are the tags 142# NEEDFORCRAFT Classic 16.10 publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp99 (Max players): It holds 99 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^b (Biweekly): Every two weeks brings a wipe; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Live players
How busy is 142# NEEDFORCRAFT Classic 16.10?
142# NEEDFORCRAFT Classic 16.10 has 1 of its 99 slots filled at the moment. Averaged across the last seven days: 0 players, peaking at 2. It was busiest at 10:00 UTC over the last 48 hours, when it averaged 2 players.
How does 142# NEEDFORCRAFT Classic 16.10 rank against other Rust servers?
Player hours over seven days put 142# NEEDFORCRAFT Classic 16.10 at #5,368, in the top 24% of all ranked servers.
Reset times
What does wipe day look like on 142# NEEDFORCRAFT Classic 16.10?
The average busiest point of its recent wipes was 2 players. On the latest wipe, 30 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 50% of recent wipes. When that did not happen, the crowd was below half by day 2.5.
What is the wipe schedule on 142# NEEDFORCRAFT Classic 16.10?
Its schedule cannot be confirmed from the record, which holds too few of 142# NEEDFORCRAFT Classic 16.10's wipes, so the prediction follows the tag. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world now in play was generated 13 days 21 hours ago. The tags carry a wipe schedule of once every two weeks.
Map and rules
What are the rules and settings on 142# NEEDFORCRAFT Classic 16.10?
You will not find a gather rate in the name of 142# NEEDFORCRAFT Classic 16.10. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. Vanilla is the label it uses: this is the game as Facepunch ships it: rates, kits and rules unchanged. Valve's VAC anti-cheat runs here.
Which map does 142# NEEDFORCRAFT Classic 16.10 run?
142# NEEDFORCRAFT Classic 16.10 runs a procedural map of size 4,250 with seed 228074660, made by the game. Size and seed fix the map, so this page can show it on RustMaps.
Join
How do I join 142# NEEDFORCRAFT Classic 16.10?
Type client.connect 109.111.170.145:28016 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. http://needforcraft.ru/ is where its website lives.