Rust Dashboard32,278 playing

(10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit

Online 104.192.227.19:28025 checked 12m ago

5x monthly wipes moddedoxide

Players now

Live
0of 100
Full
0%
In queue
0
Peak, 48 hours
2
Peak, 7 days
3

0% full

Tue 05:00Thu 02:00players each hour · 48 hours · UTC

Rank

#5,096

top 23%

7-day average

0

peak 3

Last wipe

27d ago

monthly schedule

Next wipe

7d 14h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5205:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

02040608005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  • 7d 14hThu 5 Nov, 19:00 UTCFW
  • 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
  1. 1
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  3. 3
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  6. 6
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Quick answers

from the figures on this page

About

Is (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit online, and how reliable is it?

(10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit is up and taking players now. The uptime it reports puts its last restart about 5 days 12 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.

Which version of Rust does (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit run?

Rust network protocol 2635 and build 168909 is running on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.

Where is (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit located?

There is no region on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 104.192.227.19:28025 is where it lives.

Does (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit run smoothly?

Server fps averaged 38 over the last 48 hours and never dropped below 27. Buildings, deployables and everything else added up to a peak of 138,739 entities. At its highest, it took 6,495 MB of memory. Players feel lag when fps drops and the entity count climbs.

Tags

Which Rust Dashboard lists and filters include (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

The Rust Dashboard lists that carry (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit are: 5x Rust servers and Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

What do the server tags on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit mean?

The game's server browser reads these tags from (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): The server has 100 slots; ts12 (Group limit): 12 is the most you can have per team; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): This server sets no region code; ^m (Monthly): Expect one wipe a month: it lands with the Facepunch force wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

0 players are playing on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit right now, out of 100 slots. Over seven days the mean is 0 players and the peak is 3. It was busiest at 19:00 UTC over the last 48 hours, when it averaged 2 players.

How does (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit rank against other Rust servers?

Ranked #5,096 on the last seven days of player hours, (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit is in the top 23% of all ranked servers.

Wipe days

What does wipe day look like on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

The average busiest point of its recent wipes was 2 players. Peak crowd on the latest wipe came 2 hours after it began.

What is the wipe schedule on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

Once a month (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 27 days 10 hours ago. The tags carry a wipe schedule of once a month.

Map and rules

What are the rules and settings on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

A gather rate of 5x appears in the name of (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit. 12 players is the most a group can take. survival is what it plays, the usual game, where you gather, build and raid. Fighting and raiding between players are both allowed. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins run on it. Valve's VAC anti-cheat runs here.

Which map does (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit run?

The game generates the procedural map on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit, size 4,750 with seed 1337. This page links to RustMaps, where the map looks the same for its size and seed. The name of the map reads Custom Map.

How to join

How do I join (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

The console in Rust opens with F1, and client.connect 104.192.227.19:28025 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you. https://discord.com/invite/RAx8uEeATT is where its website lives.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts12,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp100
Max players The server has 100 slots.
ts12
Group limit 12 is the most you can have per team.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code This server sets no region code.

Wipe schedule

^m
Monthly Expect one wipe a month: it lands with the Facepunch force wipe.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.