Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 5
0% full
Rank
top 19%
7-day average
peak 5
Last wipe
weekly schedule
Next wipe
Fri 30 Oct, 14:41 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 14:41 UTC, in 8h. Every Friday at 14:41 UTC · high confidence
Coming wipes
- 8hFri 30 Oct, 14:41 UTC
- 6d 13hThu 5 Nov, 19:00 UTCFW
- 7d 8hFri 6 Nov, 14:41 UTC
- 14d 8hFri 13 Nov, 14:41 UTC
- 21d 8hFri 20 Nov, 14:41 UTC
- 28d 8hFri 27 Nov, 14:41 UTC
- 34d 13hThu 3 Dec, 19:00 UTCFW
- 35d 8hFri 4 Dec, 14:41 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 37 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:41 UTC6d ago | 5 | – | running | 0 |
| Fri 16 Oct, 13:51 UTC13d ago | 2 | held half | 7 days | 2 |
| Fri 9 Oct, 13:59 UTC20d ago | 2 | held half | 7 days | 1 |
| Thu 1 Oct, 18:11 UTC FW28d ago | 2 | held half | 7.8 days | 2 |
| Fri 25 Sep, 15:20 UTC34d ago | 2 | held half | 6.1 days | 0 |
| Fri 18 Sep, 14:10 UTC41d ago | 2 | halved by day 5 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 17/ 200
- 2 2/ 200
- 3 8/ 50
- 4 1/ 50
- 5 2/ 100
- 6 4/ 100
Quick answers
from the figures on this pageServer
Is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?
Players can join RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]: it is online. About 5 hours ago it restarted, judging by the uptime figure it gives. The last 7 full days show 99% uptime, with 167 hours up out of 168. The first time Rust Dashboard recorded it was 13 September 2026.
Which version of Rust does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] run?
Rust network protocol 2635 and build 168909 is running on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree], which sits on Linux. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] located?
There is no region on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 104.143.3.5:28029.
Does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] run smoothly?
Across the last 48 hours the average was 28 fps, with a floor of 4. The world held as many as 154,604 entities, counting buildings, deployables and all the rest. Memory use peaked at 5,049 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Lists
Which Rust Dashboard lists and filters include RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
The Rust Dashboard lists that carry RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] are: 5x Rust servers, Rust roleplay servers, Rust servers with zombies in the name, Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 5x.
What do the server tags on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] mean?
The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp101 (Max players): 101 is the slot count; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code; ^w (Weekly): It wipes once a week; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon handles the plugins on this server from RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Population
How busy is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] has 0 of its 101 slots filled at the moment. Over seven days the mean is 0 players and the peak is 5. The busiest point in the last 48 hours was 21:00 UTC, averaging 1 players.
How does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?
Player hours over seven days put RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] at #4,160, in the top 19% of all ranked servers.
Reset times
What does wipe day look like on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
Its recent wipes averaged a peak of 3 players. On the latest wipe, 37 hours passed before the crowd peaked. Above half that peak until the next wipe: that held in 80% of recent wipes. In the other cases it dropped below half by day 5.
What is the wipe schedule on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
Wipes on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] come every Friday at 14:41 UTC. On Friday 30 October at 14:41 UTC the next wipe is due. The world now in play was generated 6 days 15 hours ago. Its tags carry a wipe schedule of once a week.
Map and rules
What are the rules and settings on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
The name of RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] carries a 5x gather rate. 8 players per group is the game's default, and that is the cap here. roleplay is the mode here, roleplay rules, towns and jobs. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Carbon. Valve's VAC anti-cheat runs here.
Which map does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] run?
RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map of size 5,000 with seed 1759884539, made by the game. Because size and seed fix the map, a RustMaps view is available from this page.
Join
How do I join RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
Type client.connect 104.143.3.5:28029 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. You can find it online at https://www.rust-gaming-nation.com/.
