Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- –
0% full
Rank
top 69% · #1521 in NA
7-day average
peak –
Last wipe
biweekly schedule
Next wipe
Fri 30 Oct, 02:37 UTC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 02:37 UTC, in 1d 2h. Its biweekly schedule tag · low confidence
Coming wipes
- 1d 2hFri 30 Oct, 02:37 UTC
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 15d 2hFri 13 Nov, 02:37 UTC
- 29d 2hFri 27 Nov, 02:37 UTC
- 35d 18hThu 3 Dec, 19:00 UTCFW
- 43d 2hFri 11 Dec, 02:37 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 02:37 UTC12d ago | 1 | – | running | 1 |
| Tue 13 Oct, 00:56 UTC15d ago | 1 | held half | 3.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 45/ 150
- 2 5/ 100
- 3 4/ 200
- 4 126/ 150
- 5 47/ 100
- 6 14/ 100
Quick answers
from the figures on this pageServer
Is DEADFALL | COMING SOON | 5x PvE Zombies | Under construction online, and how reliable is it?
DEADFALL | COMING SOON | 5x PvE Zombies | Under construction is up and taking players now. The uptime it reports puts its last restart about 11 days 21 hours ago. The last 7 full days show 86% uptime, with 144 hours up out of 168. The first time Rust Dashboard recorded it was 10 October 2026.
Which version of Rust does DEADFALL | COMING SOON | 5x PvE Zombies | Under construction run?
DEADFALL | COMING SOON | 5x PvE Zombies | Under construction runs Rust network protocol 2634 and build 167781, and Linux is the system under it. You need the same protocol as the server to join. Steam updates your game for you.
Where is DEADFALL | COMING SOON | 5x PvE Zombies | Under construction located?
The NA tag is how DEADFALL | COMING SOON | 5x PvE Zombies | Under construction places itself in North America. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 104.143.2.107:28015 is where it lives.
Does DEADFALL | COMING SOON | 5x PvE Zombies | Under construction run smoothly?
Across the last 48 hours the average was 5 fps, with a floor of 5. At its highest the count reached 79,566 entities: buildings, deployables and the rest. Memory use peaked at 5,370 MB. When fps is low and entities keep piling up, players notice it as lag.
Tags
Which Rust Dashboard lists and filters include DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?
These Rust Dashboard lists include DEADFALL | COMING SOON | 5x PvE Zombies | Under construction: 5x Rust servers, North American Rust servers, Rust servers with zombies in the name, Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.
What do the server tags on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction mean?
These are the tags DEADFALL | COMING SOON | 5x PvE Zombies | Under construction publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): This one runs game build 167781; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^b (Biweekly): Two weeks is the gap between wipes; ^p (PvE): The danger comes from the world, not from other players, who do not fight each other; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon; NA (North America): The server browser lists it under North America. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.
Population
How busy is DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?
As things stand, 0 players are on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction, which holds 100 slots. The mean over seven days is 0 players.
How does DEADFALL | COMING SOON | 5x PvE Zombies | Under construction rank against other Rust servers?
Player hours over seven days put DEADFALL | COMING SOON | 5x PvE Zombies | Under construction at #15,349 overall and #1,521 in North America, in the top 69% of all ranked servers.
Reset times
What does wipe day look like on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe came 0 hours after it began. The crowd held above half that peak until the next wipe in 100% of recent wipes.
What is the wipe schedule on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?
Too few wipes are on record for DEADFALL | COMING SOON | 5x PvE Zombies | Under construction to confirm its schedule, so the tag sets the prediction. On Friday 30 October at 02:37 UTC the next wipe is due. 12 days 17 hours ago the current world was made. Wipes every two weeks, according to the schedule in its tags.
Rules
What are the rules and settings on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?
The name of DEADFALL | COMING SOON | 5x PvE Zombies | Under construction carries a 5x gather rate. 8 players per group is the game's default, and that is the cap here. It runs pve, no PvP between players. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are loaded. VAC is on: that is Valve's anti-cheat.
Which map does DEADFALL | COMING SOON | 5x PvE Zombies | Under construction run?
A procedural map of size 4,500 with seed 1337 is what DEADFALL | COMING SOON | 5x PvE Zombies | Under construction runs, generated by the game. Because size and seed fix the map, a RustMaps view is available from this page. The name of the map reads Custom Map.
How to join
How do I join DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?
The console in Rust opens with F1, and client.connect 104.143.2.107:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.
