Rust Dashboard97,136 playing

Eternal AU 2x - Pre-Server

Offline OC 103.193.81.106:28030 checked 19d ago

2x biweekly wipes moddedoxide

Players now

0of 100
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,842

top 72% · #194 in OC

7-day average

0

peak –

Last wipe

21d ago

biweekly schedule

Next wipe

7d 2h

Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct12 Oct14 Oct16 Oct

Top 72% of all ranked servers, top 90% in OC. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

2.9 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  • 7d 2hThu 5 Nov, 19:00 UTCFW
  • 20d 14hThu 19 Nov, 06:56 UTC
  • 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 8 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 06:56 UTC21d ago 4 – running 0
Mon 5 Oct, 09:12 UTC24d ago 1 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rust Perth | 2x | Fortnightly | Convoys |OC · groups of 8+ · 2x · biweekly · 1 on average
    0/ 50
  2. 2
    [AU] HoodRust 2x | Solo/Duo/Trio | Halloween Wipe|Custom EventsOC · groups of 8+ · 2x · biweekly · 1 on average
    0/ 40
  3. 3
    [AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 80 on average
    1/ 75
  4. 4
    [AU] Winterust - 2x MondaysOC · groups of 8+ · 2x · weekly · 63 on average
    5/ 75
  5. 5
    HollowServers.co AU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPEDOC · groups of 8+ · 3x · biweekly · 5 on average
    2/ 150
  6. 6
    [AU] Rust Refined 3X |solo/duo/trio/quad|Noob Friendly|QOLOC · groups of 20+ · 3x · biweekly · 1 on average
    1/ 200

Quick answers

from the figures on this page

Server details

Is Eternal AU 2x - Pre-Server online, and how reliable is it?

Eternal AU 2x - Pre-Server is not online right now, and 19 days 18 hours have passed since we last saw it. Over the last 7 full days, 0 of 168 hours were online: 0%. Rust Dashboard logged it for the first time on 5 October 2026.

Which version of Rust does Eternal AU 2x - Pre-Server run?

On Linux, Eternal AU 2x - Pre-Server runs Rust network protocol 2634 and build 167058. You need the same protocol as the server to join. Steam updates your game for you.

Where is Eternal AU 2x - Pre-Server located?

In Oceania, Eternal AU 2x - Pre-Server lists itself with the OC tag. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 103.193.81.106:28030 is where it lives.

Tags

Which Rust Dashboard lists and filters include Eternal AU 2x - Pre-Server?

These Rust Dashboard lists include Eternal AU 2x - Pre-Server: 2x Rust servers, shown live, Rust servers in Oceania and Modded Rust servers, live now. It appears under these filters when you browse the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

What do the server tags on Eternal AU 2x - Pre-Server mean?

These are the tags Eternal AU 2x - Pre-Server publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): The server has 100 slots; ts12 (Group limit): Teams top out at 12; v2634 (Protocol): To join, your game must run protocol 2634; cs167058 (Build): Build 167058 is what it runs; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks brings a wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; OC (Oceania): Oceania is where the server browser puts it; oxidation (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Player counts

How busy is Eternal AU 2x - Pre-Server?

At the moment Eternal AU 2x - Pre-Server is offline; it last showed 19 days 18 hours ago.

How does Eternal AU 2x - Pre-Server rank against other Rust servers?

Player hours over seven days put Eternal AU 2x - Pre-Server at #15,842 overall and #194 in Oceania, in the top 72% of all ranked servers.

Reset times

What does wipe day look like on Eternal AU 2x - Pre-Server?

At their busiest, its recent wipes drew 2 players on average. On the latest wipe, 4 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.

What is the wipe schedule on Eternal AU 2x - Pre-Server?

Too few wipes are on record for Eternal AU 2x - Pre-Server to confirm its schedule, so the tag sets the prediction. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, shared with every Rust server. 21 days 9 hours ago the current world was made. The tags carry a wipe schedule of once every two weeks.

Map and rules

What are the rules and settings on Eternal AU 2x - Pre-Server?

The name of Eternal AU 2x - Pre-Server carries a 2x gather rate. 12 players is the most a group can take. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Join

How do I join Eternal AU 2x - Pre-Server?

The console in Rust opens with F1, and client.connect 103.193.81.106:28030 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,OC,gmrust,cs167058,ts12,^o^z,oxidation

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp100
Max players The server has 100 slots.
ts12
Group limit Teams top out at 12.
v2634
Protocol To join, your game must run protocol 2634.
cs167058
Build Build 167058 is what it runs.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks brings a wipe.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Region

OC
Oceania Oceania is where the server browser puts it.

Other

oxidation
Custom tag The owner or a plugin set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.