Rust Dashboard101,584 playing

Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly

Online OC 103.193.81.106:28015 checked 10m ago

2x biweekly wipes moddedoxide

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
3

0% full

Tue 18:00Thu 16:00players each hour · 48 hours · UTC

Rank

#8,271

top 37% · #154 in OC

7-day average

0

peak 3

Last wipe

19d ago

biweekly schedule

Next wipe

7d 1h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

01020304018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 37% of all ranked servers, top 72% in OC. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

5.7 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
217wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1.5

Coming wipes

  • 7d 1hThu 5 Nov, 19:00 UTCFW
  • 8d 5hFri 6 Nov, 23:00 UTC
  • 22d 5hFri 20 Nov, 23:00 UTC
  • 35d 1hThu 3 Dec, 19:00 UTCFW
  • 36d 5hFri 4 Dec, 23:00 UTC

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctSat 26 Sep
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 331, 3 hours in, with 29 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 23:00 UTC19d ago 331+29 queue – running 61
Thu 1 Oct, 17:50 UTC FW27d ago 3 halved by day 1 8.2 days 0
Sat 26 Sep, 01:59 UTC33d ago 316 halved by day 2 5.7 days 58
Fri 25 Sep, 06:55 UTC34d ago 316 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rust Perth | 2x | Fortnightly | Convoys |OC · groups of 8+ · 2x · biweekly · 1 on average
    0/ 50
  2. 2
    [AU] HoodRust 2x | Solo/Duo/Trio | Halloween Wipe|Custom EventsOC · groups of 8+ · 2x · biweekly · 1 on average
    0/ 40
  3. 3
    [AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 80 on average
    1/ 75
  4. 4
    [AU] Winterust - 2x MondaysOC · groups of 8+ · 2x · weekly · 63 on average
    5/ 75
  5. 5
    HollowServers.co AU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPEDOC · groups of 8+ · 3x · biweekly · 5 on average
    1/ 150
  6. 6
    [AU] Rust Refined 3X |solo/duo/trio/quad|Noob Friendly|QOLOC · groups of 20+ · 3x · biweekly · 1 on average
    1/ 200

Quick answers

from the figures on this page

About

Is Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly online, and how reliable is it?

Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly is up and taking players now. Its reported uptime points to a restart roughly 19 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly run?

On Linux, Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.

Where is Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly located?

In Oceania, Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly lists itself with the OC tag. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 103.193.81.106:28015 is where it lives.

Does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly run smoothly?

Server fps averaged 30 over the last 48 hours and never dropped below 30. The world held as many as 105,385 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,891 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.

Tags, lists

Which Rust Dashboard lists and filters include Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

The Rust Dashboard lists that carry Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly are: 2x Rust servers, shown live, Rust servers in Oceania and Modded Rust servers, live now. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Who runs Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

The eternalrust.com hostname from Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly is used by no other server we track.

What do the server tags on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly mean?

The game's server browser reads these tags from Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): It holds 50 slots; ts16 (Group limit): Teams top out at 16; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^b (Biweekly): Every two weeks brings a wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; OC (Oceania): In the server browser it sits under Oceania; oxidation (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

As things stand, 0 players are on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly, which holds 50 slots. Its seven-day average is 0 players, and it reached 3 at the highest.

How does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly rank against other Rust servers?

Player hours over seven days put Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly at #8,271 overall and #154 in Oceania, in the top 37% of all ranked servers.

Wipe days

What does wipe day look like on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

At their busiest, its recent wipes drew 217 players on average. 3 hours after the latest wipe the crowd peaked, with 29 waiting in the queue. The crowd held above half that peak until the next wipe in 0% of recent wipes. When that did not happen, the crowd was below half by day 1.5.

What is the wipe schedule on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

The prediction follows its tag, because too few of Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly's wipes are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world now in play was generated 19 days 18 hours ago. Wipes every two weeks, according to the schedule in its tags.

Map and rules

What are the rules and settings on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

The name says Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly runs 2x gather. Up to 16 players can share a group. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly run?

The game generates the procedural map on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly, size 4,250 with seed 2263. This page links to RustMaps, where the map looks the same for its size and seed. It gives its map the name discord.gg/eternalrust.

Join

How do I join Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

Type client.connect 103.193.81.106:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://eternalrust.com/ is where its website lives.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,OC,gmrust,cs168909,ts16,^o^z,oxidation

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp50
Max players It holds 50 slots.
ts16
Group limit Teams top out at 16.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build This one runs game build 168909.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Every two weeks brings a wipe.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is where it sits: plugins or settings change how the game plays.

Region

OC
Oceania In the server browser it sits under Oceania.

Other

oxidation
Custom tag The owner or a plugin set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.