Players now
Live- Full
- 0%
- In queue
- 0
- Peak, 48 hours
- 0
- Peak, 7 days
- 3
0% full
Rank
top 37% · #154 in OC
7-day average
peak 3
Last wipe
biweekly schedule
Next wipe
Thu 5 Nov, 19:00 UTC FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers, top 72% in OC. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 8d 5hFri 6 Nov, 23:00 UTC
- 22d 5hFri 20 Nov, 23:00 UTC
- 35d 1hThu 3 Dec, 19:00 UTCFW
- 36d 5hFri 4 Dec, 23:00 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 331, 3 hours in, with 29 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 23:00 UTC19d ago | 331+29 queue | – | running | 61 |
| Thu 1 Oct, 17:50 UTC FW27d ago | 3 | halved by day 1 | 8.2 days | 0 |
| Sat 26 Sep, 01:59 UTC33d ago | 316 | halved by day 2 | 5.7 days | 58 |
| Fri 25 Sep, 06:55 UTC34d ago | 316 | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 0/ 50
- 2 0/ 40
- 3 1/ 75
- 4 5/ 75
- 5 1/ 150
- 6 1/ 200
Quick answers
from the figures on this pageAbout
Is Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly online, and how reliable is it?
Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly is up and taking players now. Its reported uptime points to a restart roughly 19 hours ago. The last 7 full days show 99% uptime, with 167 hours up out of 168. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly run?
On Linux, Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly runs Rust network protocol 2635 and build 168909. Joining needs the same protocol on your side, and Steam handles that update.
Where is Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly located?
In Oceania, Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly lists itself with the OC tag. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. 103.193.81.106:28015 is where it lives.
Does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly run smoothly?
Server fps averaged 30 over the last 48 hours and never dropped below 30. The world held as many as 105,385 entities, counting buildings, deployables and all the rest. Memory use peaked at 3,891 MB. A low fps figure and an entity count that keeps rising are what lag feels like to players.
Tags, lists
Which Rust Dashboard lists and filters include Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?
The Rust Dashboard lists that carry Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly are: 2x Rust servers, shown live, Rust servers in Oceania and Modded Rust servers, live now. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
Who runs Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?
The eternalrust.com hostname from Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly is used by no other server we track.
What do the server tags on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly mean?
The game's server browser reads these tags from Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): It holds 50 slots; ts16 (Group limit): Teams top out at 16; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): The region code is blank; ^b (Biweekly): Every two weeks brings a wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; OC (Oceania): In the server browser it sits under Oceania; oxidation (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?
As things stand, 0 players are on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly, which holds 50 slots. Its seven-day average is 0 players, and it reached 3 at the highest.
How does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly rank against other Rust servers?
Player hours over seven days put Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly at #8,271 overall and #154 in Oceania, in the top 37% of all ranked servers.
Wipe days
What does wipe day look like on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?
At their busiest, its recent wipes drew 217 players on average. 3 hours after the latest wipe the crowd peaked, with 29 waiting in the queue. The crowd held above half that peak until the next wipe in 0% of recent wipes. When that did not happen, the crowd was below half by day 1.5.
What is the wipe schedule on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?
The prediction follows its tag, because too few of Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly's wipes are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world now in play was generated 19 days 18 hours ago. Wipes every two weeks, according to the schedule in its tags.
Map and rules
What are the rules and settings on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?
The name says Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly runs 2x gather. Up to 16 players can share a group. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
Which map does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly run?
The game generates the procedural map on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly, size 4,250 with seed 2263. This page links to RustMaps, where the map looks the same for its size and seed. It gives its map the name discord.gg/eternalrust.
Join
How do I join Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?
Type client.connect 103.193.81.106:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://eternalrust.com/ is where its website lives.
