Rust Dashboard80,614 playing

NZ Chill

Online OC 101.100.141.112:28015 checked 12m ago

monthly wipes vanillamoddedcarbon

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
3
Peak, 7 days
3

0% full

Mon 15:00Wed 13:00players each hour · 48 hours · UTC

Rank

#5,144

top 23% · #118 in OC

7-day average

0

peak 3

Last wipe

26d ago

monthly schedule

Next wipe

8d 4h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers, top 58% in OC. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 4h. The force wipe · high confidence

4wipe-day peakplayers, last three wipes

Coming wipes

  • 8d 4hThu 5 Nov, 19:00 UTCFW
  • 36d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:58 UTC FW26d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    vanilla +OC · groups of 16+ · monthly · 1 on average
    0/ 75
  2. 2
    Rustafied.com - AU LongOC · groups of 16+ · monthly · 33 on average
    17/ 100
  3. 3
    [AU] Facepunch Premium 1OC · groups of 8+ · monthly · 8 on average
    8/ 250
  4. 4
    [AU] Facepunch 1OC · groups of 8+ · monthly · 7 on average
    6/ 250
  5. 5
    AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEPOC · groups of 8+ · monthly · 4 on average
    4/ 500
  6. 6
    ClearRust - Monthly/PVE[AUS] For NOOBSOC · groups of 8+ · monthly · 4 on average
    1/ 100

Quick answers

from the figures on this page

Server details

Is NZ Chill online, and how reliable is it?

Right now NZ Chill is running. The uptime it reports puts its last restart about 5 days ago. It was online 100% of the last 7 full days, which is 168 of 168 hours. Rust Dashboard logged it for the first time on 13 September 2026.

Which version of Rust does NZ Chill run?

On Linux, NZ Chill runs Rust network protocol 2635 and build 168909. You need the same protocol as the server to join. Steam updates your game for you.

Where is NZ Chill located?

NZ Chill lists Oceania as its location, tagged OC. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. 101.100.141.112:28015 is where it lives.

Does NZ Chill run smoothly?

The last 48 hours gave an average of 159 server fps, and it never went under 91. Buildings, deployables and everything else added up to a peak of 118,782 entities. It drew as much as 5,145 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.

Lists

Which Rust Dashboard lists and filters include NZ Chill?

You'll find NZ Chill on these themed lists at Rust Dashboard: Rust servers in Oceania and Modded Rust servers, live now. You'll find it under these filters on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on NZ Chill mean?

The game's server browser reads these tags from NZ Chill: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): This one runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^m (Monthly): Once a month it wipes, together with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game exactly as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): This one runs Carbon for plugins; OC (Oceania): In the server browser it sits under Oceania. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is NZ Chill?

NZ Chill has 0 of its 50 slots filled at the moment. Over seven days the mean is 0 players and the peak is 3. It was busiest at 00:00 UTC over the last 48 hours, when it averaged 2 players.

How does NZ Chill rank against other Rust servers?

Player hours over seven days put NZ Chill at #5,144 overall and #118 in Oceania, in the top 23% of all ranked servers.

Reset times

What does wipe day look like on NZ Chill?

At their busiest, its recent wipes drew 4 players on average. Peak crowd on the latest wipe came 14 hours after it began.

What is the wipe schedule on NZ Chill?

The only wipe on NZ Chill is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 26 days 18 hours ago the current world was made. Wipes are listed as monthly in its tags.

Rules

What are the rules and settings on NZ Chill?

No gather rate appears in the name of NZ Chill. 8 players per group is the game's default, and that is the cap here. survival is the mode here, the usual game, where you gather, build and raid. You can fight other players and raid their bases. Modded is its category in the browser, because plugins or settings change the game. Carbon plugins run on it. Vanilla is the label it uses: no changed rates, kits or rules: the game exactly as Facepunch ships it. VAC is on: that is Valve's anti-cheat.

Which map does NZ Chill run?

A procedural map of size 4,500 with seed 927876678 is what NZ Chill runs, generated by the game. This page links to RustMaps, where the map looks the same for its size and seed.

How to join

How do I join NZ Chill?

Type client.connect 101.100.141.112:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you. https://www.nzchill.com is where its website lives.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,^v,OC,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players It holds 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build This one runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Once a month it wipes, together with the force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game exactly as Facepunch ships it.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon This one runs Carbon for plugins.

Region

OC
Oceania In the server browser it sits under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.