Rust Dashboard89,289 playing

ShortsStudioValidation

Offline 99.60.20.209:28015 checked 11d ago

moddedcarbon

Players now

0of 10
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,180

top 70%

7-day average

0

peak –

Last wipe

11d ago

no schedule published

Next wipe

–

too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 20:22 UTC11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server

Is ShortsStudioValidation online, and how reliable is it?

The server is down at the moment. Its last sighting was 11 days 22 hours ago: ShortsStudioValidation. Over the last 7 full days, 0 of 168 hours were online: 0%. The first time Rust Dashboard recorded it was 16 October 2026.

Which version of Rust does ShortsStudioValidation run?

On Windows, ShortsStudioValidation runs Rust network protocol 2634 and build 167058. Joining needs the same protocol on your side, and Steam handles that update.

Where is ShortsStudioValidation located?

No region tag comes from ShortsStudioValidation. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 99.60.20.209:28015.

Tags, lists

Which Rust Dashboard lists and filters include ShortsStudioValidation?

These Rust Dashboard lists include ShortsStudioValidation: Modded Rust servers, live now. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on ShortsStudioValidation mean?

The game's server browser reads these tags from ShortsStudioValidation: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): 10 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game needs to be on the same version, protocol 2634, to get in; cs167058 (Build): The game build is 167058; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): No region code is set; ^z (Modded): Modded is where it sits: plugins or settings change how the game plays; ^y (Carbon): This one runs Carbon for plugins. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Player counts

How busy is ShortsStudioValidation?

At the moment ShortsStudioValidation is offline; it last showed 11 days 22 hours ago.

How does ShortsStudioValidation rank against other Rust servers?

Ranked #15,180 on the last seven days of player hours, ShortsStudioValidation is in the top 70% of all ranked servers.

Wipe days

What does wipe day look like on ShortsStudioValidation?

The average busiest point of its recent wipes was 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

What is the wipe schedule on ShortsStudioValidation?

ShortsStudioValidation has too few wipes on record yet for its rhythm to be seen. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 11 days 22 hours ago.

Map and rules

What are the rules and settings on ShortsStudioValidation?

No gather rate appears in the name of ShortsStudioValidation. 8 players per group is the game's default, and that is the cap here. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Carbon plugins run on it. VAC is off: that is Valve's anti-cheat.

Connect

How do I join ShortsStudioValidation?

Type client.connect 99.60.20.209:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players 10 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game needs to be on the same version, protocol 2634, to get in.
cs167058
Build The game build is 167058.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded is where it sits: plugins or settings change how the game plays.
^y
Carbon This one runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.