Test Server
Offline 99.252.41.209:58838 checked 4h ago
Players now
- In queue
- 0
- Peak, 48 hours
- 1
- Peak, 7 days
- 1
Rank
top 30%
7-day average
peak 1
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 15:51 UTC1d ago | – | – | running | 1 |
| Fri 23 Oct, 12:43 UTC5d ago | 1 | held half | 4.1 days | 1 |
| Thu 22 Oct, 15:27 UTC6d ago | 1 | – | 0.9 days | 1 |
| Wed 21 Oct, 22:03 UTC7d ago | 1 | – | 0.7 days | 1 |
| Mon 19 Oct, 13:28 UTC9d ago | 1 | – | 2.4 days | 0 |
| Thu 1 Oct, 10:19 UTC27d ago | 1 | halved by day 12 | 18.1 days | 1 |
| Wed 30 Sep, 02:50 UTC28d ago | 1 | – | 1.3 days | 1 |
| Mon 28 Sep, 12:35 UTC30d ago | 1 | – | 1.6 days | 1 |
| Sat 26 Sep, 19:19 UTC32d ago | 1 | – | 1.7 days | 1 |
| Thu 24 Sep, 08:19 UTC34d ago | 1 | – | 2.5 days | 1 |
| Tue 22 Sep, 16:17 UTC36d ago | 1 | – | 1.7 days | 1 |
| Mon 21 Sep, 14:35 UTC37d ago | 1 | – | 1.1 days | 1 |
| Fri 18 Sep, 12:38 UTC40d ago | 1 | held half | 3.1 days | 1 |
| Fri 18 Sep, 04:43 UTC40d ago | 1 | – | 0.3 days | 1 |
| Thu 17 Sep, 17:47 UTC41d ago | 1 | – | 0.5 days | 0 |
| Thu 17 Sep, 08:41 UTC41d ago | 1 | – | 0.4 days | 1 |
| Wed 16 Sep, 23:55 UTC42d ago | 1 | – | 0.4 days | 1 |
| Wed 16 Sep, 12:51 UTC42d ago | 1 | – | 0.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 38/ 500
- 2 135/ 100
- 3 40/ 225
- 4 34/ 700
- 5 7/ 200
- 6 5/ 1000
Quick answers
from the figures on this pageServer details
Is Test Server online, and how reliable is it?
We last saw Test Server 4 hours ago. It is offline at the moment. Over the last 7 full days, 24 of 168 hours were online: 14%. Rust Dashboard logged it for the first time on 13 September 2026.
Which version of Rust does Test Server run?
Rust network protocol 2635 and build 169566 is running on Test Server, which sits on Windows. Steam keeps your game updated, so it will be on the same protocol and able to join.
Where is Test Server located?
There is no region on Test Server. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 99.252.41.209:58838.
Lists
Which Rust Dashboard lists and filters include Test Server?
You'll find Test Server on these themed lists at Rust Dashboard: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Test Server mean?
The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp0 (Max players): 0 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs169566 (Build): This one runs game build 169566; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework here is Carbon from Test Server as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
Population
How busy is Test Server?
The last sighting of Test Server was 4 hours ago; it is offline right now. Averaged across the last seven days: 1 players, peaking at 1. The busiest point in the last 48 hours was 03:00 UTC, averaging 1 players.
How does Test Server rank against other Rust servers?
Player hours over seven days put Test Server at #6,773, in the top 30% of all ranked servers.
Wipe days
What is the wipe schedule on Test Server?
Too few wipes are on record for Test Server to show its rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now dates from 29 hours ago.
Settings
What are the rules and settings on Test Server?
You will not find a gather rate in the name of Test Server. The group limit is 8 players, which is the game's default. survival is the mode here, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are loaded. VAC is on: that is Valve's anti-cheat.
Which map does Test Server run?
The game generates the map on Test Server, which is procedural.
How to join
How do I join Test Server?
The console in Rust opens with F1, and client.connect 99.252.41.209:58838 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.