Rust Dashboard101,018 playing

Fields Of Rust PVE Test Server

Online 99.249.126.208:28015 checked 12m ago

moddedoxidepve

Players now

Live
0of ?
In queue
0
Peak, 48 hours
0
Peak, 7 days
–
Tue 18:00Thu 16:00players each hour · 48 hours · UTC

Rank

#15,327

top 69%

7-day average

0

peak –

Last wipe

27d ago

no schedule published

Next wipe

7d 1h

Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

3wipe-day peakplayers, last three wipes

Coming wipes

  • 7d 1hThu 5 Nov, 19:00 UTCFW
  • 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:24 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 254 on average
    174/ 2000
  2. 2
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 244 on average
    322/ 2000
  3. 3
    Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average
    62/ 200
  4. 4
    【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average
    48/ 200
  5. 5 40/ 300
  6. 6
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average
    95/ 100

Quick answers

from the figures on this page

Server

Is Fields Of Rust PVE Test Server online, and how reliable is it?

Fields Of Rust PVE Test Server is up and taking players now. About 11 days 21 hours ago it restarted, judging by the uptime figure it gives. It was online 99% of the last 7 full days, which is 167 of 168 hours. The first time Rust Dashboard recorded it was 29 September 2026.

Which version of Rust does Fields Of Rust PVE Test Server run?

Fields Of Rust PVE Test Server runs Rust network protocol 2634 and build 166494, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is Fields Of Rust PVE Test Server located?

No region is published by Fields Of Rust PVE Test Server. Rust Dashboard takes the location a server gives; the machine's real position is not checked. You'll connect at 99.249.126.208:28015.

Does Fields Of Rust PVE Test Server run smoothly?

The last 48 hours gave an average of 111 server fps, and it never went under 71. The world held as many as 57,525 entities, counting buildings, deployables and all the rest. It drew as much as 9,717 MB of memory at peak. Players feel lag when fps drops and the entity count climbs.

Lists

Which Rust Dashboard lists and filters include Fields Of Rust PVE Test Server?

The Rust Dashboard lists that carry Fields Of Rust PVE Test Server are: Modded Rust servers, live now and Rust PvE servers. It appears under these filters when you browse the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Fields Of Rust PVE Test Server mean?

The game's server browser reads these tags from Fields Of Rust PVE Test Server: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp0 (Max players): It holds 0 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs166494 (Build): Build 166494 is what it runs; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^p (PvE): There is no player fighting: the world provides the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Player counts

How busy is Fields Of Rust PVE Test Server?

Fields Of Rust PVE Test Server currently reports 0 players. Its average over the last seven days comes to 0 players.

How does Fields Of Rust PVE Test Server rank against other Rust servers?

Ranked #15,327 on the last seven days of player hours, Fields Of Rust PVE Test Server is in the top 69% of all ranked servers.

Wipe schedule

What does wipe day look like on Fields Of Rust PVE Test Server?

Its recent wipes averaged a peak of 3 players. Peak crowd on the latest wipe came 24 hours after it began.

What is the wipe schedule on Fields Of Rust PVE Test Server?

Once a month Fields Of Rust PVE Test Server wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as it is for every Rust server. The world now in play was generated 27 days 20 hours ago.

Map and rules

What are the rules and settings on Fields Of Rust PVE Test Server?

The name of Fields Of Rust PVE Test Server gives no gather rate. Groups hold up to 8 players, the default for the game. It runs pve, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map does Fields Of Rust PVE Test Server run?

The game generates the procedural map on Fields Of Rust PVE Test Server, size 3,000 with seed 6738. This page links to RustMaps, where the map looks the same for its size and seed.

Connect

How do I join Fields Of Rust PVE Test Server?

The console in Rust opens with F1, and client.connect 99.249.126.208:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp0
Max players It holds 0 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs166494
Build Build 166494 is what it runs.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Gameplay

^p
PvE There is no player fighting: the world provides the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.