Rust Dashboard44,561 playing

My Private PvE Server

Offline 99.145.172.27:28015 checked 21h ago

vanillamoddedoxidepve

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

10% full

Tue 02:00Wed 03:00players each hour · 48 hours · UTC

Rank

#8,093

top 36%

7-day average

0

peak 1

Last wipe

3d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
00.250.50.75102:0003:0004:0001:0002:0003:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 249 on average
    311/ 2000
  2. 2
    [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 240 on average
    144/ 2000
  3. 3
    Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 103 on average
    150/ 200
  4. 4
    【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average
    19/ 200
  5. 5 65/ 300
  6. 6
    TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average
    17/ 100

Quick answers

from the figures on this page

Server details

Is My Private PvE Server online, and how reliable is it?

The server is down at the moment. Its last sighting was 21 hours ago: My Private PvE Server. The last 3 full days show 19% uptime, with 14 hours up out of 72. Rust Dashboard logged it for the first time on 25 October 2026.

Which version of Rust does My Private PvE Server run?

Rust network protocol 2635 and build 168909 is running on My Private PvE Server, which sits on Windows. You need the same protocol as the server to join. Steam updates your game for you.

Where is My Private PvE Server located?

No region tag comes from My Private PvE Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 99.145.172.27:28015.

Lists

Which Rust Dashboard lists and filters include My Private PvE Server?

The Rust Dashboard lists that carry My Private PvE Server are: Modded Rust servers, live now and Rust PvE servers. You'll find it under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on My Private PvE Server mean?

The game's server browser reads these tags from My Private PvE Server: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp10 (Max players): 10 is the slot count; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The game protocol is 2635; your build has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank; ^v (Vanilla): This is the game as Facepunch ships it: rates, kits and rules unchanged; ^p (PvE): Players do not fight each other here; the world is the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is My Private PvE Server?

At the moment My Private PvE Server is offline; it last showed 21 hours ago. Averaged across the last seven days: 0 players, peaking at 1. Across the last 48 hours, the peak came at 03:00 UTC with an average of 1 players.

How does My Private PvE Server rank against other Rust servers?

Ranked #8,093 on the last seven days of player hours, My Private PvE Server is in the top 36% of all ranked servers.

Wipe days

What is the wipe schedule on My Private PvE Server?

The record holds too few of My Private PvE Server's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world now in play was generated 3 days 9 hours ago.

Rules

What are the rules and settings on My Private PvE Server?

You will not find a gather rate in the name of My Private PvE Server. The group limit is 8 players, which is the game's default. pve is the mode here, no PvP between players. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. The server describes itself as vanilla: this is the game as Facepunch ships it: rates, kits and rules unchanged. VAC is on: that is Valve's anti-cheat.

Which map does My Private PvE Server run?

A procedural map is what My Private PvE Server runs, generated by the game.

Connect

How do I join My Private PvE Server?

The console in Rust opens with F1, and client.connect 99.145.172.27:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This is Rust as it comes, with survival rules unchanged.
mp10
Max players 10 is the slot count.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The game protocol is 2635; your build has to match it to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Difficulty

^v
Vanilla This is the game as Facepunch ships it: rates, kits and rules unchanged.

Gameplay

^p
PvE Players do not fight each other here; the world is the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.