<SERVER_NAME>
Offline 98.97.9.217:28015 checked 7d ago
Players now
- In queue
- 0
- Peak, 48 hours
- –
- Peak, 7 days
- –
Rank
top 69%
7-day average
peak –
Last wipe
no schedule published
Next wipe
no wipe seen yet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1 828/ 850
- 2 59/ 250
- 3 126/ 250
- 4 533/ 575
- 5 317/ 350
- 6 226/ 325
Quick answers
from the figures on this pageServer
Is <SERVER_NAME> online, and how reliable is it?
<SERVER_NAME> is not online right now, and 7 days 14 hours have passed since we last saw it. Over the last 7 full days, 4 of 168 hours were online: 2%. Our records for it start on 19 October 2026, when Rust Dashboard first saw it.
Which version of Rust does <SERVER_NAME> run?
On Linux, <SERVER_NAME> runs Rust network protocol 2634 and build 167781. Joining needs the same protocol on your side, and Steam handles that update.
Where is <SERVER_NAME> located?
No region tag comes from <SERVER_NAME>. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 98.97.9.217:28015 is where it lives.
Tags
Which Rust Dashboard lists and filters include <SERVER_NAME>?
The Rust Dashboard lists that carry <SERVER_NAME> are: Best Rust community servers. It appears under these filters when you browse the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on <SERVER_NAME> mean?
These are the tags <SERVER_NAME> publishes, read by the game's server browser: gmrust (Game mode): This is Rust as it comes, with survival rules unchanged; mp0 (Max players): The server has 0 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs167781 (Build): This one runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server sets no region code. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.
Player counts
How busy is <SERVER_NAME>?
At the moment <SERVER_NAME> is offline; it last showed 7 days 14 hours ago. The mean over seven days is 0 players.
How does <SERVER_NAME> rank against other Rust servers?
Player hours over seven days put <SERVER_NAME> at #15,340, in the top 69% of all ranked servers.
Reset times
What is the wipe schedule on <SERVER_NAME>?
The record holds too few of <SERVER_NAME>'s wipes to show a rhythm. The monthly force wipe applies to every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 18 hours ago the current world was made.
Settings
What are the rules and settings on <SERVER_NAME>?
The name of <SERVER_NAME> gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. The server browser lists it under Community. The anti-cheat from Valve, VAC, is active.
Which map does <SERVER_NAME> run?
The map is procedural and the game generates it on <SERVER_NAME>.
Connect
How do I join <SERVER_NAME>?
Type client.connect 98.97.9.217:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.