Rust Dashboard34,406 playing

Watkins Rust server | Powered by Electro

Offline 98.97.33.19:28015 checked 25d ago

Players now

0of 15
Full
0%
In queue
0
Peak, 48 hours
–
Peak, 7 days
–

0% full

Rank

#15,905

top 70%

7-day average

0

peak –

Last wipe

26d ago

no schedule published

Next wipe

8d 13h

Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  • 8d 13hThu 5 Nov, 19:00 UTCFW
  • 36d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:03 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average
    248/ 275
  2. 2
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average
    21/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average
    16/ 250
  4. 4
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
    170/ 200
  5. 5
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average
    64/ 200
  6. 6
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
    37/ 100

Quick answers

from the figures on this page

Server

Is Watkins Rust server | Powered by Electro online, and how reliable is it?

Watkins Rust server | Powered by Electro is not online right now, and 25 days 18 hours have passed since we last saw it. Over the last 7 full days, 0 of 168 hours were online: 0%. Our records for it start on 1 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Watkins Rust server | Powered by Electro run?

Rust network protocol 2634 and build 166494 is running on Watkins Rust server | Powered by Electro, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.

Where is Watkins Rust server | Powered by Electro located?

There is no region on Watkins Rust server | Powered by Electro. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 98.97.33.19:28015 is where it lives.

Lists

Which Rust Dashboard lists and filters include Watkins Rust server | Powered by Electro?

You'll find Watkins Rust server | Powered by Electro on these themed lists at Rust Dashboard: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Watkins Rust server | Powered by Electro mean?

The browser in the game reads gmrust (Game mode): The game runs on standard Rust survival settings; mp15 (Max players): It holds 15 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): The game protocol is 2634; your build has to match it to join; cs166494 (Build): This one runs game build 166494; ptrak (Networking): RakNet is the standard network layer for the game, and it is what runs here; $r? (Region code): The region code is blank from Watkins Rust server | Powered by Electro as its tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

Population

How busy is Watkins Rust server | Powered by Electro?

The last sighting of Watkins Rust server | Powered by Electro was 25 days 18 hours ago; it is offline right now.

How does Watkins Rust server | Powered by Electro rank against other Rust servers?

Player hours over seven days put Watkins Rust server | Powered by Electro at #15,905, in the top 70% of all ranked servers.

Wipe days

What does wipe day look like on Watkins Rust server | Powered by Electro?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe came 1 hours after it began.

What is the wipe schedule on Watkins Rust server | Powered by Electro?

Once a month Watkins Rust server | Powered by Electro wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 26 days 9 hours ago the current world was made.

Map and rules

What are the rules and settings on Watkins Rust server | Powered by Electro?

The name of Watkins Rust server | Powered by Electro gives no gather rate. 8 players per group is the game's default, and that is the cap here. survival is the mode here, gather, build and raid: the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map does Watkins Rust server | Powered by Electro run?

The game generates the map on Watkins Rust server | Powered by Electro, which is procedural.

Connect

How do I join Watkins Rust server | Powered by Electro?

Type client.connect 98.97.33.19:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode The game runs on standard Rust survival settings.
mp15
Max players It holds 15 slots.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2634
Protocol The game protocol is 2634; your build has to match it to join.
cs166494
Build This one runs game build 166494.
ptrak
Networking RakNet is the standard network layer for the game, and it is what runs here.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.