Rust Dashboard59,433 playing

Czar's Test Site

Offline 98.192.201.112:28015 checked 17h ago

moddedoxide

Players now

1of 10
Full
10%
In queue
0
Peak, 48 hours
1
Peak, 7 days
1

10% full

Mon 00:00Tue 05:00players each hour · 48 hours · UTC

Rank

#6,179

top 28%

7-day average

1

peak 1

Last wipe

2d ago

no schedule published

Next wipe

–

no rhythm it keeps

Players

AveragePeak
00.250.50.75100:0003:0006:0023:0002:0005:00

Hourly average and peak, UTC.

Server performance

025507510000:0003:0006:0023:0002:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct27 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.9 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctFri 23 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 00:01 UTC2d ago 1 – running 1
Fri 23 Oct, 04:06 UTC4d ago 1 – 1.8 days 1
Mon 5 Oct, 01:46 UTC22d ago 1 held half 18.1 days 0
Sat 26 Sep, 04:04 UTC31d ago 0 – 8.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    69/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
    125/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average
    83/ 225
  4. 4
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    25/ 200
  5. 5
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average
    75/ 700
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
    17/ 1000

Quick answers

from the figures on this page

Server details

Is Czar's Test Site online, and how reliable is it?

Czar's Test Site is not online right now, and 17 hours have passed since we last saw it. About 1 hours ago it restarted, judging by the uptime figure it gives. It was online 12% of the last 7 full days, which is 21 of 168 hours. The first time Rust Dashboard recorded it was 17 September 2026.

Which version of Rust does Czar's Test Site run?

Czar's Test Site runs Rust network protocol 2635 and build 168909, and Windows is the system under it. Joining needs the same protocol on your side, and Steam handles that update.

Where is Czar's Test Site located?

No region tag comes from Czar's Test Site. Rust Dashboard takes the location a server gives; the machine's real position is not checked. 98.192.201.112:28015 is where it lives.

Does Czar's Test Site run smoothly?

The last 48 hours gave an average of 64 server fps, and it never went under 54. The world held as many as 99,900 entities, counting buildings, deployables and all the rest. At its highest, it took 3,008 MB of memory. Players feel lag when fps drops and the entity count climbs.

Tags

Which Rust Dashboard lists and filters include Czar's Test Site?

These Rust Dashboard lists include Czar's Test Site: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Czar's Test Site mean?

The browser in the game reads gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game needs to be on the same version, protocol 2635, to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded from Czar's Test Site as its tags. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Population

How busy is Czar's Test Site?

At the moment Czar's Test Site is offline; it last showed 17 hours ago. Its seven-day average is 1 players, and it reached 1 at the highest. It was busiest at 00:00 UTC over the last 48 hours, when it averaged 1 players.

How does Czar's Test Site rank against other Rust servers?

Ranked #6,179 on the last seven days of player hours, Czar's Test Site is in the top 28% of all ranked servers.

Reset times

What does wipe day look like on Czar's Test Site?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd held above half that peak until the next wipe in 100% of recent wipes.

What is the wipe schedule on Czar's Test Site?

No next wipe can be predicted for Czar's Test Site, because it wipes at irregular times. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. 2 days 23 hours ago the current world was made.

Map and rules

What are the rules and settings on Czar's Test Site?

No gather rate appears in the name of Czar's Test Site. The group limit is 8 players, which is the game's default. survival is what it plays, gather, build and raid: the standard game. Raids and player fights are part of the game here. Modded is its category in the browser, because plugins or settings change the game. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does Czar's Test Site run?

The game generates the procedural map on Czar's Test Site, size 4,250 with seed 1785020316. This page links to RustMaps, where the map looks the same for its size and seed.

Connect

How do I join Czar's Test Site?

The console in Rust opens with F1, and client.connect 98.192.201.112:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams are capped at 8, the default the game ships with.
v2635
Protocol Your game needs to be on the same version, protocol 2635, to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.