Rust Dashboard41,682 playing

EventfulGaming Rust Server

Online 98.142.246.106:28015 checked 9m ago

Players now

Live
0of 50
Full
0%
In queue
0
Peak, 48 hours
2
Peak, 7 days
2

0% full

Tue 08:00Thu 06:00players each hour · 48 hours · UTC

Rank

#5,282

top 24%

7-day average

0

peak 2

Last wipe

3d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
00.511.5208:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

010020030040008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average
    271/ 300
  2. 2
    Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
    229/ 250
  3. 3
    Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
    19/ 250
  4. 4
    Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average
    24/ 250
  5. 5
    Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
    24/ 100
  6. 6
    Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average
    95/ 200

Quick answers

from the figures on this page

Server details

Is EventfulGaming Rust Server online, and how reliable is it?

EventfulGaming Rust Server is up and taking players now. Its reported uptime points to a restart roughly 3 days 15 hours ago. It was online 99% of the last 3 full days, which is 71 of 72 hours. The first time Rust Dashboard recorded it was 25 October 2026.

Which version of Rust does EventfulGaming Rust Server run?

Rust network protocol 2635 and build 168909 is running on EventfulGaming Rust Server, which sits on Linux. Joining needs the same protocol on your side, and Steam handles that update.

Where is EventfulGaming Rust Server located?

No region is published by EventfulGaming Rust Server. The location shown at Rust Dashboard is the one the server states; no lookup of the machine's position happens. You'll connect at 98.142.246.106:28015.

Does EventfulGaming Rust Server run smoothly?

Server fps averaged 238 over the last 48 hours and never dropped below 230. The world held as many as 47,587 entities, counting buildings, deployables and all the rest. It drew as much as 2,329 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.

Tags, lists

Which Rust Dashboard lists and filters include EventfulGaming Rust Server?

You'll find EventfulGaming Rust Server on these themed lists at Rust Dashboard: Best Rust community servers. You'll find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on EventfulGaming Rust Server mean?

The game's server browser reads these tags from EventfulGaming Rust Server: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): This one runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made, all shown at the top of this page.

Live players

How busy is EventfulGaming Rust Server?

EventfulGaming Rust Server has 0 of its 50 slots filled at the moment. Its seven-day average is 0 players, and it reached 2 at the highest. It was busiest at 18:00 UTC over the last 48 hours, when it averaged 2 players.

How does EventfulGaming Rust Server rank against other Rust servers?

Player hours over seven days put EventfulGaming Rust Server at #5,282, in the top 24% of all ranked servers.

Reset times

What is the wipe schedule on EventfulGaming Rust Server?

The record holds too few of EventfulGaming Rust Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server with it. 3 days 17 hours ago the current world was made.

Map and rules

What are the rules and settings on EventfulGaming Rust Server?

You will not find a gather rate in the name of EventfulGaming Rust Server. The group limit is 8 players, which is the game's default. survival is the mode here, gather, build and raid: the standard game. You can fight other players and raid their bases. The server browser lists it under Community. Valve's VAC anti-cheat runs here.

Which map does EventfulGaming Rust Server run?

The game generates the procedural map on EventfulGaming Rust Server, size 3,000 with seed 1337. This page links to RustMaps, where the map looks the same for its size and seed.

Connect

How do I join EventfulGaming Rust Server?

The console in Rust opens with F1, and client.connect 98.142.246.106:28015 goes in there. Launch Rust on this page is the other route, opening Rust through Steam to connect you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp50
Max players It holds 50 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build This one runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.