Rust Dashboard86,563 playing

Hello Darkness PVE

Offline 97.247.33.103:28015 checked 13h ago

moddedoxide

Players now

0of 100
Full
0%
In queue
0
Peak, 48 hours
0
Peak, 7 days
–

0% full

Tue 15:00Wed 02:00players each hour · 48 hours · UTC

Rank

#15,452

top 69%

7-day average

0

peak –

Last wipe

8d ago

no schedule published

Next wipe

–

no wipe seen yet

Players

AveragePeak
0123415:0017:0019:0022:0000:0002:00

Hourly average and peak, UTC.

Server performance

02040608015:0017:0019:0022:0000:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    ShockRust | Blue | NoLimitno group limit · 156 on average
    203/ 500
  2. 2
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
    128/ 100
  3. 3
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
    178/ 225
  4. 4
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 89 on average
    129/ 700
  5. 5
    RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
    20/ 200
  6. 6
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
    45/ 1000

Quick answers

from the figures on this page

Server details

Is Hello Darkness PVE online, and how reliable is it?

The server is down at the moment. Its last sighting was 13 hours ago: Hello Darkness PVE. The uptime it reports puts its last restart about 22 hours ago. Our records for it start on 27 October 2026, when Rust Dashboard first saw it.

Which version of Rust does Hello Darkness PVE run?

Hello Darkness PVE runs Rust network protocol 2635 and build 168909, and Windows is the system under it. You need the same protocol as the server to join. Steam updates your game for you.

Where is Hello Darkness PVE located?

No region is published by Hello Darkness PVE. A server's stated location is what Rust Dashboard displays; it does not check where the machine stands. You'll connect at 97.247.33.103:28015.

Does Hello Darkness PVE run smoothly?

Server fps averaged 61 over the last 48 hours and never dropped below 43. Buildings, deployables and everything else added up to a peak of 121,620 entities. It drew as much as 3,410 MB of memory at peak. When fps is low and entities keep piling up, players notice it as lag.

Tags

Which Rust Dashboard lists and filters include Hello Darkness PVE?

These Rust Dashboard lists include Hello Darkness PVE: Modded Rust servers, live now. It appears under these filters when you browse the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Hello Darkness PVE mean?

These are the tags Hello Darkness PVE publishes, read by the game's server browser: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game's own limit of 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The game's standard network layer, RakNet, carries this server; $r? (Region code): This server sets no region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you'll find the current players, the queue and the world's creation time, which the tags carry too.

Live players

How busy is Hello Darkness PVE?

The last sighting of Hello Darkness PVE was 13 hours ago; it is offline right now. Its average over the last seven days comes to 0 players.

How does Hello Darkness PVE rank against other Rust servers?

Ranked #15,452 on the last seven days of player hours, Hello Darkness PVE is in the top 69% of all ranked servers.

Reset times

What is the wipe schedule on Hello Darkness PVE?

The record holds too few of Hello Darkness PVE's wipes to show a rhythm. A force wipe comes once a month for all Rust servers, next on Thursday 5 November at 19:00 UTC. The world it runs now dates from 8 days 13 hours ago.

Map and rules

What are the rules and settings on Hello Darkness PVE?

No gather rate appears in the name of Hello Darkness PVE. Groups hold up to 8 players, the default for the game. survival is what it plays, gather, build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game, so the browser puts it under Modded. Oxide plugins are loaded. The anti-cheat from Valve, VAC, is active.

Which map does Hello Darkness PVE run?

The game generates the procedural map on Hello Darkness PVE, size 4,500 with seed 1470027. Size and seed fix the map, so this page can show it on RustMaps.

How to join

How do I join Hello Darkness PVE?

Type client.connect 97.247.33.103:28015 in the Rust console, which F1 opens. Launch Rust on this page also works: Steam opens Rust and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode.
mp100
Max players The server has 100 slots.
ts8
Group limit This is the game's own limit of 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The game's standard network layer, RakNet, carries this server.
$r?
Region code This server sets no region code.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.